Erode by EnergizedBlast
How far can you drill into the earth using your never-ending spout of water?
A Ludum Dare 48 jam entry. If the web version runs slow, I recommend downloading the game folder and play it that way.
UPDATE: There was an error in the amount of speed-up that happens every 100 levels, where it increased speed by "1." instead of ".1", where the intended 10% speed increase was accidentally 100%. This has been changed in the WebGL build.
- All art and code was created by EnergizedBlast
- Sound effects were made in SFXR (a program made back for Ludum Dare 10)
| Link | https://energizedblast.itch.io/erode |
| Game Download | https://energizedblast.itch.io/erode |
| Original URL | https://ldjam.com/events/ludum-dare/48/erode |
Ratings
| Overall | 1064th | 3.438⭐ | 34🧑⚖️ |
| Fun | 1520th | 2.903⭐ | 33🧑⚖️ |
| Innovation | 181th | 3.953⭐ | 34🧑⚖️ |
| Theme | 575th | 3.891⭐ | 34🧑⚖️ |
| Graphics | 905th | 3.688⭐ | 34🧑⚖️ |
| Audio | 1056th | 2.969⭐ | 34🧑⚖️ |
| Humor | 1112th | 2.435⭐ | 25🧑⚖️ |
| Mood | 1523th | 2.964⭐ | 30🧑⚖️ |
| Given | 14🗳️ | 17🗨️ |
The water effect is beautiful and the physics works well.
At the beginning, the game is too slow but after 100 metters the speed increase too fast. You should add more steps. More bonus (like the dynamite) should be fun.
Overall, very fun game !
PS : I reached 155 meters.
I got to around depth 185 before it seemed I was moving faster than I could dig, I'm guessing 200 is around the theoretical max without getting lucky with bombs.
Could use a bit more variety, it might be neat to have powerups to deal with tricky rock formations, or other things to aim for instead of just optimizing for depth alone.
The idea was fun and the implementation was greate. I was surprised how cool you made the physics. Nice job. However I felt like my action have a little impact on the outcome.
Does feel like you're kind of doomed once you reach 200+ though :D
Thanks so much for the feedback everybody!