Square Diver by FussenKuh

This simple game was brought into existence in roughly 4 hours... squeezed in during an overnight break between a couple long days on the job. It's nothing special, but it was a much needed distraction from "normal" life.
Objective:
Dive deeper and deeper into the grey abyss and avoid the obstacles along the way. How far can you fall? err.... How deep can you dive?
How To Play:
- Avoid everything as you fall deeper and deeper into the abyss
- Use A and D or Left/Right Arrow or touch the Left/Right side of the screen to move Yellow left or right
- Hit three objects hard enough, and your game is over
Tools:
- Unity 2020
- My raw artistic talent
- Insomnia
Post LD Improvements:
After my initial 4-hour sprint, I wanted to spend a little more time enhancing the game. I've made the following improvements. Follow the Post LD HTML5 (web) link below to play the updated version
- Nearby obstacles are destroyed when you collide with one
- Refined art and animation... as refined as a programmer can make them ;)
- "Multiplayer" corpses - Other player's corpses will appear in your game
- Hit previous corpses (yours or other players') to destroy nearby obstacles
| Link | https://fussenkuh.itch.io/square-diver |
| Link | https://fussenkuh.itch.io/square-diver |
| Link | https://1drv.ms/u/s!AvRyzMiptgykgup51 |
| HTML5 (web) - Post LD Fixes | https://fussenkuh.itch.io/square-diver-post-ld-48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/square-diver |
Ratings
| Overall | 391th | 3.53⭐ | 35🧑⚖️ |
| Fun | 184th | 3.758⭐ | 35🧑⚖️ |
| Innovation | 735th | 2.688⭐ | 34🧑⚖️ |
| Theme | 469th | 3.545⭐ | 35🧑⚖️ |
| Graphics | 640th | 3.091⭐ | 35🧑⚖️ |
| Audio | 207th | 3.591⭐ | 35🧑⚖️ |
| Humor | 242th | 3⭐ | 31🧑⚖️ |
| Mood | 490th | 3.182⭐ | 35🧑⚖️ |
| Given | 42🗳️ | 57🗨️ |
I think you should add more gameplay mechanics but overall it was nice.
Good job!
@tescoone - Mouth sound effects for the win! Thanks for playing!
@tad-i-guess - Thanks for the kind words. It's great to hear that someone noticed the past deaths! It was the last concept I managed to squeeze into the game before I had to return to my "normal" life. I'm glad someone noticed it :)
@fargred - Thanks! I'm glad you enjoyed it!
@vasco-freitas - In hindsight, I probably should have had some sort of health indicator in the game. But, I was shooting for a minimal UI. As it stands, the indicator of "you're dead" is after you impact a 3rd obstacle hard enough, time slows down for a bit and your Yellow Square has the ages-old sign of 'dead X eyes.' Not the most obvious signs of death, to be sure. Thanks for playing!
It is strange being penalized when hitting objects, as the pinball like physics feel good :)
@trabitboy - Haha. Thanks for playing and the feedback :)
I love that you get to jump into the game right away... and that you get to dive super fast! Nice and tight controls, and all this in only 4 hours?
...and yes, as you hoped, I had at least a little fun :smile:
A nice time killer!
Especially considering it was made in only 4 hours!
Should you want to keep working on the game, the graphics could use a bit more polish.
But the core gameplay is already done and fun!