ASTEROID SHOWER by EV3R4

[raw]
made by EV3R4 for Ludum Dare 48 (JAM)

An arcade-like one-button game where you fall deeper and deeper whilst avoiding collisions with asteroids.

coverart.png

Credits: * EV3R4 - Idea, Code, Graphics * Ynk31 - Idea * ZeHa - Code, Graphics, Sounds

Ratings

Overall 1441th 3.205⭐ 24🧑‍⚖️
Fun 1118th 3.214⭐ 23🧑‍⚖️
Innovation 779th 3.318⭐ 24🧑‍⚖️
Theme 1581th 3⭐ 24🧑‍⚖️
Graphics 1177th 3.429⭐ 23🧑‍⚖️
Audio 895th 3.214⭐ 23🧑‍⚖️
Humor 1335th 2.094⭐ 18🧑‍⚖️
Mood 1409th 3.105⭐ 21🧑‍⚖️
Given 18🗳️ 22🗨️

Feedback

Stepan Ilin
27. Apr 2021 · 08:13 UTC
Very intecting concept. This game has a nice style
Iak
27. Apr 2021 · 08:15 UTC
I like the retro aesthetic. Simple and easy to understand gameplay, a bit hard to tell your distance from asteroids sometimes perhaps, but that was a common issue with many retro games.
yeppe
27. Apr 2021 · 08:27 UTC
Good execution, i like the aesthetic. Sometimes it feels like it is impossible to dodge an asteroid, but maybe im just not good at this game 8)
SamarthMP5002
27. Apr 2021 · 08:32 UTC
Cool game, interesting art style. Keep up the good work!
crowvax
27. Apr 2021 · 08:32 UTC
Easy to learn to play, and nice retro game aesthetic. Great job.
MYline media
27. Apr 2021 · 15:29 UTC
The game is simple, but addictive.
CubeX
27. Apr 2021 · 18:12 UTC
Fun! Hard to learn, but pretty good
creepyface
27. Apr 2021 · 19:05 UTC
amazing! very simple yet it looks and feels so good! do you have tips on how to not die in the first 20 seconds tho? lol
MacDoom
28. Apr 2021 · 02:47 UTC
Very original and simple game. Loved how the graphics and the audio complemented the overall aesthetics. At first didn't understand how changing orbits would save me from some asteroids but it can really be done. LOLed when a satellite went "pftpftpft" besides my ship. Excellent work!
Jaiden Gerig
28. Apr 2021 · 03:15 UTC
The presentation is absolutely stellar and really harkens back to that classic retro style(I especially like the different colors and the optional scan lines!). I found the perspective a bit challenging to wrap my brain around, though the game is still quite fun in spite of it, great job!
Bamallama
29. Apr 2021 · 02:38 UTC
Very neat game, definitely tough to grasp at first though.
AranCutter
29. Apr 2021 · 09:53 UTC
I love the retro graphics and audio. I had fun with it but I had a lot of trouble surviving. The perspective made it pretty hard to tell when something was actually going to collide. Death often seemed unavoidable to me. It's entirely possible I'm just very, very bad at it, though :smiley:
manuRGamedev
29. Apr 2021 · 13:41 UTC
Cool entry! Nice retro style and good use of such a simple mechanic.
The leaderboard dared me to play more and more...
Erkberg
29. Apr 2021 · 15:02 UTC
Really nice minimalistic game! I dig the art style and audio a lot, it's so little and yet it works so well.
It's also quite fun to play, albeit a bit frustrating too. I felt like there were situations where I couldn't possibly have dodged, but maybe that's just my low skill level. I also found myself keeping space pressed all the time and just let it go quickly to dodge, it just felt like I could get farther with this approach, so I'd suggest thinking about inverting the controls maybe.
MZA
30. Apr 2021 · 12:16 UTC
I like the retro pixelated look! Its hard to tell depth, which makes this game hard.
LDJam user 251967
30. Apr 2021 · 13:01 UTC
Nice little game! It's a bit challenging though.
fractalsunrise
01. May 2021 · 02:53 UTC
I wanted the game to be fun but it was too hard for me as is. Visually it was great, and I loved the simplicity of it and the retro feel with the scanline effect.

I think it would help a lot if there were three shades of color - darker, normal, and lighter - to show when an asteroid is under me (I can go over it), at my level (I will collide with it and get hurt), or above me (I can go under it). Once I found out that I could go under some, I had trouble knowing when was ok or when I would just crash; I think having separate shades of color would help with that. Also, it would be nice if all the asteroids spawned far enough around the circle from me that I had time to notice them before they got me.

I picked blue, and my high score was 130. Great work!
Sublustris
11. May 2021 · 05:31 UTC
Визуальный стиль замечательный. Респект художнику. Отдельное спасибо за управление. Люблю простое управление в аркадах.
gamescodedogs
11. May 2021 · 05:35 UTC
I really loved the visuals, that’s an eye candy.