The Ragdoll Pit by Yaroslav Kravtsov

[raw]
made by Yaroslav Kravtsov for Ludum Dare 48 (JAM)

Throwing people into the botomless pit! What can be funnier? Just press the button and may be you will get deep enough to find the end. This is not skill-based game. This is luck-based game.

Art used from Synty Studios asset packs. No sound and music. Sorry, I had only few hours to make this game.

screenshot1.jpg

screenshot2.jpg

screenshot3.jpg

Ratings

Overall 1657th 2.979⭐ 26🧑‍⚖️
Fun 1147th 3.196⭐ 25🧑‍⚖️
Innovation 1542th 2.729⭐ 26🧑‍⚖️
Theme 567th 3.896⭐ 26🧑‍⚖️
Humor 330th 3.5⭐ 26🧑‍⚖️
Mood 1589th 2.854⭐ 26🧑‍⚖️
Given 24🗳️ 10🗨️

Feedback

souperstrawer
25. Apr 2021 · 15:25 UTC
Played it longer than I'd like to admit.
EnderBit
25. Apr 2021 · 18:26 UTC
I just spent the past half hour playing this, very nicely done. Its Simple but addicting!
LDJam user 235161
25. Apr 2021 · 19:06 UTC
The art is simple and elegant.Maybe it would be more fun if player can choose where to jump :)
KasparKram
25. Apr 2021 · 20:44 UTC
In a row, five people did not even get into the mine. Very sad. I would like to not just watch the fall, but at least a little control the flight. Otherwise very cool.
glitchman
26. Apr 2021 · 11:50 UTC
Deepest: -292.2
👍
Good luck!
🎤 Yaroslav Kravtsov
26. Apr 2021 · 19:03 UTC
@brielley @kasparkram it may be hard to believe but absence of control is a design decision and made on purpose. I wanted to make a game about random ragdoll falling and colliding with obstacles. It's just a fun to watch how body falls in unpredictable way. Having controls over the body will confront with the randomness of the process. Moreover, controls are useless when you can't predict the result of your decisions. And you can't because there a lot of random interactions with obstacles. So I decided to stay it simplest mechanics like slot machine where you only need to pull the lever. Sometimes it makes body fall near the mine - emotions go down. Sometimes you see how body makes a long trip down - emotions goes up. In the summary, you get emotional rollecoaster. That is why I'm satisfied with the game in current scope.
🎤 Yaroslav Kravtsov
26. Apr 2021 · 19:04 UTC
btw, here is the game with similar conception but with controls and challanges
https://ldjam.com/events/ludum-dare/48/katabasis
AnSick
27. Apr 2021 · 12:31 UTC
Had more fun than I thought I would! Very entertaining experience :D Thanks a lot for all the fun!
Got -643.7 and am happy about it :D
el_lisado
28. Apr 2021 · 14:48 UTC
There is something fascinating in watching the ragdoll fall without you being able to do something. Got strong Minecraft Dropper vibes from it. Loved the different level design (if you can call it that way) :D
Malmorsus
28. Apr 2021 · 22:06 UTC
My deepest result is 701! It's really fun that the bodies of the previous characters remain at the level. After a couple of attempts, heaps of bodies begin to form on some objects in the level :)
cavedens
04. May 2021 · 15:05 UTC
Its a neat tech demo but I dont like how there are no controls other then clicking for it to fall. I had 5 in a row that did not land within the pit as well. That all being said I hit 623
general
04. May 2021 · 17:05 UTC
Recorded my first playing experience: https://www.youtube.com/watch?v=X1z05sEy600
Hope this will be interesting for you to see :)
🎤 Yaroslav Kravtsov
09. May 2021 · 12:14 UTC
@general thank you, it is always interesting to watch how people playing my game.
Baarmaboi
09. May 2021 · 12:30 UTC
Ragdoll physics are always fun to watch :) I'd add some limited controls (which could be tied to a limited resource) that could create a more skill based gameplay.
LDJam user 243489
11. May 2021 · 09:38 UTC
Pretty interesting, but the random fall location should probably be tighter so 50% of bodies don't land up on the edges, or at least have it reset much quicker if they do land there
Rob Parker
11. May 2021 · 09:43 UTC
I found that several of the times i clicked to drop a body they landed on the edge. Once they did fall it was interesting to watch them fall down the mineshaft and bounce off objects!
LutraLudens
11. May 2021 · 17:47 UTC
Pretty addictive game :) i would have liked at least a little bit of input, like the ability to select the drop point, but i totally respect your design decision to keep it like this as a sort of luck-based experience.

(By the way, i find it really nice of you to post a link to a simmilar game in a previous comment!)
gamescodedogs
14. May 2021 · 08:54 UTC
Ragdolls and gravity combination is always feels like true pushka. Good to see you here at Ludum again and again, keep going :)
finntastico
15. May 2021 · 04:31 UTC
Hahaha had a good bit of fun there. I guess my humor is very simple-minded. An endless fall is all it takes :)
Zfert
15. May 2021 · 08:19 UTC
Simple, silly fun! I would have loved to be able to aim where my dudes went.
ty_
15. May 2021 · 08:19 UTC
this is pretty cute :' i agree that a bit of input would've been a lot more fun, but this is a really neat little toy!
Mighty Mufflon Games
15. May 2021 · 08:34 UTC
I really missed any controls to avoid the obstacles or any sound to make it more interesting/funny. I understand that it isn't easy to make an entry in just a few hours, but you should keep that in mind. Though it is great that you have participated. :)
alprog
17. May 2021 · 00:12 UTC
It is more Art than Game actually... Oh, I see.
Anyhow it is pretty fun and innovative, I think.
mamon
17. May 2021 · 12:39 UTC
just loop it w/o need to press button and it would be perfect.
ColeSlaughter
18. May 2021 · 06:44 UTC
[We played your game on stream!](https://www.twitch.tv/videos/1023138450?t=02h31m42s)

We got REALLY into this one. Despite being such a simple concept, it was a blast just to watch these hilarious ragdolls tumble their way down the pit. This is classic mindless fun, and I am so here for it. :smile:
Jarnero
18. May 2021 · 11:37 UTC
![Screenshot_6.png](///raw/d84/92/z/4287d.png)


Спасибо за игру, тезка! Зайди к нам тоже как будет время. Веселые регдоллы. Часть препятствий бы сделать, чтобы от них перс отскакивал и можно в google play как huper casual эксперимент:3
🎤 Yaroslav Kravtsov
18. May 2021 · 20:33 UTC
@coleslaughter thank you for playing! I got a lot of emotions watching how you guys playing and your reactions. It is exactly what I want to make and I'm happy that it works.