Hole Explorer by ZektorH

[raw]
made by ZektorH for Ludum Dare 48 (COMPO)

My initial idea was somewhat different from this, but after prototyping it did not feel good to play.

Also, to stay in scope for the jam, no proc gen was worked on.

Ratings

Given 2🗳️ 0🗨️

Feedback

LakshyaIsAGod
26. Apr 2021 · 04:15 UTC
TODO: review game
Ghuyajil
26. Apr 2021 · 08:12 UTC
There's nothing I can play in the output.zip - and if I try running the html in the export folder from Github, it needs a web server (cross origin requests).
Maybe you can put it on itch.io? Otherwise please put a Windows (and possibly Mac) build in there. I'll come back if you reply to let me know it's fixed!
David Horning
26. Apr 2021 · 08:17 UTC
Also commenting because I would like to try when it's up
jefvel
26. Apr 2021 · 08:20 UTC
Same here, this game looks nice based on the screenshot, but there's no built version to play.
CharlieGray
26. Apr 2021 · 20:04 UTC
You should really try to make an export so other people can play your game.
I got it running by opening the source project in Godot and starting it from there, but that's not something that should be expected from players.

As for the game itself: Movement felt good and the graphics look nice. I'm just missing the goal of the game.
johnnysix
02. May 2021 · 21:05 UTC
I hosted your game here so I could play it.
https://johnnysix.net/hosted/hector/export/output.html

I wasn't sure of the objective , and some sound would be cool, but it was interesting wandering around with the lantern getting coins.

The lava didn't kill me.