Ocean Crowd by Kustav

[raw]
made by Kustav for Ludum Dare 48 (JAM)

Escape from the corruption of the oil companies and explore the deepness!

But wait! You have to be aware of the bigger fish who will eat your school of fish!

Controls: - Use your mouse to navigate the school of fish.

game.png

Ratings

Given 10🗳️ 5🗨️

Feedback

Valid
26. Apr 2021 · 07:19 UTC
Good game! The art was good and moving that school of fish was fun. It felt rewarding the first time i juked out one of the other fish.
TomBuston
26. Apr 2021 · 17:52 UTC
Loved the music, it really set the mood for the game. Navigating those fish around was pleasing and trying to hide from predators using algae was fun.

I would have liked more feedback when we lose some fishes, it's not always easy to estimate how many fishes we have without looking at the counter at the top right corner of the screen.

Very nice chill game overall, well done!
JedeMac
26. Apr 2021 · 17:53 UTC
Playing as a school of fish was fun.
I kinda felt powerless at times when sharks would rush towards me from the outer screen and being unable to dodge because the fish are so slow.

Is there a way to resplenish lost fish ? I feel like watching the school grow would add alot to the game.
Lenny Rudeberg
27. Apr 2021 · 10:30 UTC
Good game concept and visual storytelling, it was easy to play and fun to see how deep I could go
Human Writes Code
28. Apr 2021 · 06:49 UTC
Great idea. Very chill... at least until two sharks see you at once. The music suits it well. I really liked the schooling fish design and the general environment that you built. It had a nice atmosphere. Good work!
Inno
29. Apr 2021 · 09:15 UTC
Surprisingly enjoyable to play, you guys have the essence of the game down! - id really like to see how far you'll be able to go after also polishing your game dev. skills.
y4nnick
30. Apr 2021 · 06:59 UTC
Nice music and mood!
Cool idea and realisation of the fish swarm.
A small animation or indicator that i lost a fish would be cool.
hamblock
30. Apr 2021 · 07:10 UTC
yea that was a really relaxing experience, maybe a touch difficult if you were going for a relaxing game but either way pleasantly surprised
miej
30. Apr 2021 · 07:10 UTC
interesting idea. those sharks were quite deadly. also ran into some glitch where i had fish, but none visible on screen. nice work!
🎤 Kustav
02. May 2021 · 19:39 UTC
Thank you everyone for the nice and useful feedback!

@miej The fish swarm can split up when the fish get stuck behind something and that's intentional game design. Probably should also add an indicator for that.

There is a lot of bugs though because it was our second game jam and gave ourselves only 48 hours(part of a smaller local game jam). But we are proud of what we achieved! :whale:
michaelyount
03. May 2021 · 01:41 UTC
This was a really fun game. I liked the school of fish is the starting point, great visual game. Fast paced and sounds good too. Thanks for your work.
morrilet
03. May 2021 · 01:43 UTC
This was pretty interesting. I like the idea of controlling a school of fish, but the sharks were *really* difficult. There wasn't much you could do when one of them decided it wanted a snack, and with no way to replenish fish (or is there?) it was really difficult to make it more than a few dozen meters down. Still, the atmosphere created by the art and audio was really relaxing and the environment design was good, too. Nice work!