Rock Monster by Myko
Have you ever thought about what you would do if you were a rock monster that got lost on the surface? Dig your way back down to your family of course!
Use the ASD keys to dig sideways and downwards, rock monsters obviously can't jump.
Eating rocks isn't easy so it takes energy, watch your energy bar in the top left corner. Eating gold ore replenishes some energy.
Should you find some delicious rubies to eat you can use Spacebar to trigger an explosion.
You can also eat some heavy iron ore, but I'll let you figure out what that does on your own!
| Link | https://cladcake.itch.io/ld48 |
| Link | https://cladcake.itch.io/ld48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/rock-monster |
Ratings
| Overall | 180th | 3.788⭐ | 42🧑⚖️ |
| Fun | 100th | 3.925⭐ | 42🧑⚖️ |
| Innovation | 472th | 3.179⭐ | 41🧑⚖️ |
| Theme | 159th | 4.013⭐ | 41🧑⚖️ |
| Graphics | 311th | 3.663⭐ | 42🧑⚖️ |
| Audio | 512th | 3.014⭐ | 39🧑⚖️ |
| Humor | 249th | 2.986⭐ | 38🧑⚖️ |
| Mood | 526th | 3.118⭐ | 40🧑⚖️ |
| Given | 0🗳️ | 0🗨️ |
I never understood what the iron does, but I think it's what contributed to the extended falls. When those happen, I feel like I'm going on such a huge power trip, just chewing through everything!
Game has simple controls, yet has you making decisions all the time which is great.
In terms of balance, Everything felt right except for the rubies over-abundance. I felt like I could explode whenever I wanted to. But then again, I didn't abuse the explosives, so perhaps the balance is okay for that. Maybe splitting the ruby into 2 different blocks so that ones can explode the field, and one gives you the explosive ability might be something.
Awesome game overall. The graphics are really attractive, and it's what pulled me in to click :)
Fun game!
https://youtu.be/5_7QHLz41l4
The default-font starting text doesn't do the rest of the game justice, it's very polished overall. Fun game!
✔️ Overall a nice amount of polish with the sound and particles.
➖ I found it a bit weird that it got easier as you progressed since there were more gems.
Visuals were great, sound wasn't bad. I'd have liked a little more consistent difficulty curve - I almost stopped around depth 700 when I had been doing the same thing over and over for quite a while and figured I'd seen all there was to see in the game, though I could imagine if one got lucky with combos they would blow right past that area, and it was still surprisingly well balanced and fun for a jam game =).
As for feedback, I wish there was more to do see as we navigate downward, and it seemed to get easier as I went further, which feels counterintuitive (unless it's to lull me into a false sense of security for a boss?)
Very cool stuff, I'd love to see where you take the idea in the future!
hey nice game! maybe to add some music and some enemies to be more difficult! art and sound effects are very good, good game =)
I feel like it's not possible to loose because even I get stuck or out of energy I just have to press space and continue.