Crawl Deeper by Linus Lindberg
Hold "W" to go deeper.

Ratings
| Overall | 607th | 3.226⭐ | 33🧑⚖️ |
| Fun | 890th | 2.032⭐ | 33🧑⚖️ |
| Innovation | 564th | 3.016⭐ | 33🧑⚖️ |
| Theme | 32th | 4.359⭐ | 34🧑⚖️ |
| Graphics | 169th | 3.922⭐ | 34🧑⚖️ |
| Audio | 67th | 3.955⭐ | 35🧑⚖️ |
| Humor | 624th | 1.818⭐ | 24🧑⚖️ |
| Mood | 5th | 4.484⭐ | 34🧑⚖️ |
| Given | 48🗳️ | 32🗨️ |
I started seeing faces in the walls from the mood.
Tell me is there anything? q.q
It's a great basis on which to build something imo. I imagine little slits in the wall through which you could see a creepy story going on next to your character or anything really, there's alot of possibilities here.
The way the character moves is interesting. I think the bumpiness of it is good, move-stop-move-stop. But I think the stops could be a little bit shorter tho, I think the best solution would be to have the movespeed gradually slow down but not to a complete stop, and then back up.
Just my 2 cents :)