Deep Forest by Hjorthen

[raw]
made by Hjorthen for Ludum Dare 48 (JAM)

Thumb2.jpg

Objectives

Score points by going to the forest and kill all enemies along your way! It may seem easy at first, but the forest grows denser and the enemies more numerous as you go deeper.

Controls

Move using LMB, Shoot using RMG and throw your firebombs using Q.

Source

The code was written by two developers. One of which were new to Unity.

Assets

Tree asset by KenneyNL.

Ratings

Overall 1792th 2.762⭐ 23🧑‍⚖️
Fun 1609th 2.81⭐ 23🧑‍⚖️
Innovation 1670th 2.595⭐ 23🧑‍⚖️
Theme 1801th 2.595⭐ 23🧑‍⚖️
Humor 1276th 2.2⭐ 17🧑‍⚖️
Mood 1776th 2.306⭐ 20🧑‍⚖️
Given 11🗳️ 10🗨️

Feedback

AnthonyHarmitage
26. Apr 2021 · 13:59 UTC
Pew-pew-pew, what's more to say)
Vederant
26. Apr 2021 · 14:01 UTC
A fun little game! The enemies tend to get stuck on the trees as it so often happens with randomly generated levels ;) Kiting them is really enjoyable and the grenade cheese is strong xD
🎤 Hjorthen
26. Apr 2021 · 19:51 UTC
@vederant glad you liked it! Yes enemies does get stuck on trees. There was no time for better pathfinding. However, this does mean that they'll sometimes come chasing you from behind a tree which I will argue is a feature ;)
binroot
26. Apr 2021 · 20:01 UTC
Hahaha, I love the dramatic ZOOM IN when you die! I love the simplicity of this game. Good replay value too!
Wallkysek
26. Apr 2021 · 20:25 UTC
Hello, nice simple game.
I would like a different controll, something like WASD + mouse, it felt weird to control it on mouse. Even if zou play games like Diablo, you always can use "attacks" on some keyboard bind, but that might be just my bias :)
I think it might use some feedback, at least sound for your flamethrower would be nice.
🎤 Hjorthen
04. May 2021 · 15:58 UTC
@wallkysek Hello. Glad you liked the game. We did try to use WASD but it felt weird. You don't have to hold down the mouse to move somewhere. You can simply click the location and your character will walk towards it(pathfinding is very simple, beware).
Oune
04. May 2021 · 19:56 UTC
Simple but pleasant game. Having to move with the mouse is not intuitive at first. Firing seems a little under powered so grenade it was :boom: :smile: :smirk:
Jonathan Lorenz
15. May 2021 · 14:51 UTC
Since the flmaethrower wasn't really effective, I switched to another tactic : running and avoiding ennemies. Worked for a while, however, once you made a mistake, you have a whole army of red capsules beating your ass! Nice little game, especially for newcomers!
Madbarron
16. May 2021 · 02:51 UTC
Cool little game! It's similar to some other games, but the clicking to run backwards as you spray fire forwards is pretty unique! More trees later on mean more chances to bunch up the reds and get them all with a grenade! Thanks for the fun game :smiley:
Kszaku
16. May 2021 · 11:28 UTC
I can't shake off the impression, that flamethrower should have longer area of attack, and should deal more damage overall. In its current state i don't see it as an useful weapon... Which is a far cry from "grenades", or as I like to call them - nuclear mortars.

Overall, I can see a lot of potential in combat system you have built for that game.
YouK
16. May 2021 · 12:04 UTC
It's interesting to see so many enemies chasing me but player's attack seems a little under powered, I got my best score just focus on running away without firing (or maybe I just too bad at attacking).