Mine of Mine (web) by darkshadow
Mine gold and chill out in an infinite landscape.
Made with Godot
Controls:
- Left and Right Arrows to move
- Q and E for Raising and lowering Lift
- Z to Jump and Wall Jump
- X to Dig (Left, Down, Right)
- Esc for Menu and Sound Settings
Ratings
| Overall | 742th | 3⭐ | 35🧑⚖️ |
| Fun | 817th | 2.603⭐ | 36🧑⚖️ |
| Innovation | 819th | 2.412⭐ | 36🧑⚖️ |
| Theme | 456th | 3.559⭐ | 36🧑⚖️ |
| Graphics | 549th | 3.265⭐ | 36🧑⚖️ |
| Audio | 408th | 3.221⭐ | 36🧑⚖️ |
| Mood | 612th | 2.985⭐ | 36🧑⚖️ |
| Given | 35🗳️ | 45🗨️ |
More seriously, it's a nice little entry,
Well done!
TNT or some other mechanic would be nice :).
Good job !
While I appreciate the chill experience, I wasn't quite sure as to what the goal of the game was.
Maybe I shouldn't have used a rigid body for the character and have directly move the player
Love the the sound of holding the jump button, gold.
Nice music!
But the visuals are quite chill, I liked that
P.S. control of mine and jump are mixed up hehe
The idea aswell reminds me of our mining game a bit too! Anyway, well done!
You all requested it so here it is TNT:
https://darkshadow4242.itch.io/mine-of-mine-post-compo
I love the graphics and the aesthetics of it. I also found a "bug". When the player jumps and keeps moving into a wall, it "freezes" in mid-air.

Overall wonderful entry and gl with it :D
I have a couple of other nit-picks, as well. The controls are the wrong way round (it's Z to dig and X to jump, but the game says otherwise), and the lift seems redundant when I can just wall-jump out of the mine.
I think you should consider reworking this into a more goal-oriented game, where you can (for example) leave the mine and spend money on upgrades.