Digzilla by Bernhard

[raw]
made by Bernhard for Ludum Dare 48 (COMPO)

Dig out valuable ores and extend the elevator depth at the shop

Can you find the ancient grail?

Screenshots

| Screenshot<em>1 | Screenshot</em>2 | Screenshot_3 | |------------|-------------------|----------------------------| |Title Screen|Starting a mine|Deeper and deeper|

Video playthrough

https://www.youtube.com/watch?v=PxgIO5CT7rM

Controls

| Key | Function | |----------------------------|------------------------| | LEFT/RIGHT or A/D | Move Player | | UP/DOWN or W/S | Move elevator | | ALT or RIGHT CLICK | Jump | | CTRL or LEFT CLICK | Dig | | UP + Dig | Dig Upwards | | DOWN + Dig | Use TNT | | Dig at Rock | Move Rock | | ESCAPE (while underground) | Die (use when trapped) | | ESCAPE (above ground) | Exit Game |

Tips

  • You can dig under a rock - if you're fast enough!
  • TNT won't hurt you, it only destroys rocks to the left and right of it.
  • Digging upwards is key to succeed - avoid getting trapped in piles of rock.

Ratings

Overall 620th 3.211⭐ 21🧑‍⚖️
Fun 631th 3.026⭐ 21🧑‍⚖️
Innovation 567th 3⭐ 21🧑‍⚖️
Theme 187th 3.972⭐ 20🧑‍⚖️
Graphics 606th 3.158⭐ 21🧑‍⚖️
Audio 474th 3.079⭐ 21🧑‍⚖️
Humor 508th 2.281⭐ 18🧑‍⚖️
Mood 519th 3.125⭐ 18🧑‍⚖️
Given 44🗳️ 1🗨️

Feedback

INCD021
28. Apr 2021 · 05:06 UTC
@bernhard Liked the graphics and the gameplay, but it did crash (even closed the browser tab) for me every game, especially when dicking up. :/
Also I fell through the elevator one time..
Very nicely done in only 48 hours :smiley: Good job :thumbsup:
Sam Wallach
29. Apr 2021 · 07:23 UTC
Surprisingly fleshed-out game for 48-hours, I had fun playing this one! I think the price of TNT could be lowered a little, I never managed to buy any
superpokeunicorn
10. May 2021 · 17:44 UTC
Pretty neat little game. There are a lot of mining games in this jam, but this is the first one I've played so far that doesn't let you dig down. That limitation makes for some unique gameplay, especially when combined with the falling rocks. It could sometimes feel almost like a puzzle game, trying to figure out how to push the rocks in just the right way to make an escape route. I also appreciate that you don't just make the player lose all their money permanently on death, but actually give them an opportunity to recollect it by scattering it all over the underground. It turns what would otherwise be a frustrating punishment into an exciting new gameplay opportunity. My biggest complaint would just be that TNT is too expensive. Since you need to buy elevator upgrades in order to progress and beat the game, and those are similarly expensive, I almost never bought TNT. Regardless, this is a very solid entry with some nice design tricks. Great work!
adrupen
10. May 2021 · 18:30 UTC
Cool game with surprising amount of mechanics, like shops and outfits! Unfortunately the game is a bit unstable, so I could not get very far. But good job! :smile:
Lichead studio
10. May 2021 · 19:28 UTC
Well done, but unstable
Roka Josh
10. May 2021 · 19:38 UTC
Nice game, I agree with others that the TNT is a bit pricey but I really like the general progression as you get deeper. Good job!
🎤 Bernhard
11. May 2021 · 00:46 UTC
Everybody thanks for playing and the comments and feedback!

The TNT was in very early in development and the more movement I added and the better I became at playing the more useless it was. It certainly should have been cheaper as it's a good get-out-of-jail-card.

@adrupen @lichead-studio I assume you played the web version? I just finished it on both Chrome and Firefox and it runs great for me... What browser are you using? Anything else technically weird? How does it crash? Thanks for testing!
Jonathan Lorenz
13. May 2021 · 17:26 UTC
Got stuck several times by rocks falling behind me. I would have liked an elevator at the opposite side of the map. Good work overall!
Zuvr
13. May 2021 · 20:50 UTC
I found the idea of being unable to dig down very innovative and it added a lot of challenge and intrigue to the game.

The music was cute and did a good job not driving me crazy, and the sounds were nice.

The elevator controls were a bit finicky at times, but overall controlling the character was pretty comfortable and intuitive.

Great entry!
LePoulet
14. May 2021 · 06:54 UTC
impressive work for only a person in two days.