Deep Mind by SuperRubbingGlue
the deep minds of humans
| kinda for all platforms | https://vimexstudios.itch.io/deep-mind |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-mind |
Ratings
| Given | 0🗳️ | 0🗨️ |
the deep minds of humans
| kinda for all platforms | https://vimexstudios.itch.io/deep-mind |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-mind |
| Given | 0🗳️ | 0🗨️ |
```
Thread 31 "Loading.Preload" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fff08956700 (LWP 39326)]
0x00007fff3914d92d in mono_object_get_class () from /tmp/Builds/Games_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
(gdb) bt
#0 0x00007fff3914d92d in mono_object_get_class () from /tmp/Builds/Games_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so
#1 0x00007ffff6e90f86 in void StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer>(ArrayOfManagedObjectsTransferer&, TransferMetaFlags) () from /tmp/Builds/UnityPlayer.so
#2 0x00007ffff6e8c3c0 in void Transfer_ManagedObject<StreamedBinaryRead, true>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) () from /tmp/Builds/UnityPlayer.so
#3 0x00007ffff6e8bfd8 in void TransferField_LinearCollection<StreamedBinaryRead>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) () from /tmp/Builds/UnityPlayer.so
#4 0x00007ffff6e887a1 in void TransferScriptingObject<StreamedBinaryRead, false>(StreamedBinaryRead&, ScriptingObjectPtr, ScriptingClassPtr, SerializationCache::Data*&, ManagedReferencesRegistry*) () from /tmp/Builds/UnityPlayer.so
#5 0x00007ffff6eba42c in SerializableManagedRefTransfer::Transfer(Object*, SerializableManagedRef&, StreamedBinaryRead&, bool) () from /tmp/Builds/UnityPlayer.so
#6 0x00007ffff6ecab20 in SerializedFile::ReadObject(long, ObjectCreationMode, bool, TypeTree const**, bool*, Object&) () from /tmp/Builds/UnityPlayer.so
#7 0x00007ffff6ebd8fc in PersistentManager::ReadAndActivateObjectThreaded(int, SerializedObjectIdentifier const&, SerializedFile*, bool, bool, PersistentManager::LockFlags) () from /tmp/Builds/UnityPlayer.so
#8 0x00007ffff6ebe6e6 in PersistentManager::LoadFileCompletelyThreaded(core::basic_string_ref<char>, long*, int*, int, PersistentManager::LoadFlags, LoadProgress&, PersistentManager::LockFlags) () from /tmp/Builds/UnityPlayer.so
#9 0x00007ffff6d1387c in LoadSceneOperation::Perform() () from /tmp/Builds/UnityPlayer.so
#10 0x00007ffff6d15e37 in PreloadManager::ProcessSingleOperation() () from /tmp/Builds/UnityPlayer.so
#11 0x00007ffff6d15c82 in PreloadManager::Run() () from /tmp/Builds/UnityPlayer.so
#12 0x00007ffff6d15be6 in PreloadManager::Run(void*) () from /tmp/Builds/UnityPlayer.so
#13 0x00007ffff6dbd0fa in Thread::RunThreadWrapper(void*) () from /tmp/Builds/UnityPlayer.so
#14 0x00007ffff5d23ea7 in start_thread (arg=<optimized out>) at pthread_create.c:477
#15 0x00007ffff5c53def in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
```