Astromoles - They are where no mole has gone before ... by MisterGC
Help two moles to explore space, they are searching for new planets - but be aware, you always need to have enough water and energy to keep your journey going. How many planets will you find? - The result is a game with slow pace and peacful space atmosphere - unfortunately I had not much time for tuning the mechanics and challenges. Therefore this may not be the most entertaining app, but maybe it helps you to relax :)
HINT: This game needs a suitable VC Runtime, which is available at https://support.microsoft.com/en-us/topic/the-latest-supported-visual-c-downloads-2647da03-1eea-4433-9aff-95f26a218cc0 - Please download and install it on demand.
Some additional improvements/features I had initially planed: - Create more space feeling with the movement system (acceleration and inertia) - Dedicated animation for mining/harvesting resources - More planets and explicitly showing that they are colonized - Space radio animations (for example when you hear '... a new planet'
Tools used: - Qt + Clayground for App Implementation - Inkscape for Graphics - Garage Band and Audacity for Sound
I appreciate any feedback :)
Some Screenshots:



Ratings
| Given | 0🗳️ | 0🗨️ |
I liked the art and also the background song gives a nice space vibe!
Very nice SFX "Yay! a new planet!" Whos voice is that? :laughing:
Gameplaying Tip: U may stand in a planet to garantee ilimited resources and drag the screen searching for the other planets, don't know if it was planned
Beside that, I think adding inertia and gravity would greatly increase the game playing! Maybe also a bouncing effect when been hit by the rocks.
Overall it is a very nice and quite well polished game, Congrats!
**To my feedback:**
The game is really funny (if not a bit slow), and the art looks really good. Took me a while, though, to figure out that the red border around the asteroids is the damage area and not the "must be in here to fuel up" area. Although: Is there a reason for the grey outline around the map? Why not just extend the background to fill the whole screen? All in all, great game!