Ascending Dungeon by BenPeterson
https://benpeterson.itch.io/ascending-dungeon
The dungeon ascends every other move or when you move into the bottom row.
Don't get stuck at the top above something you can't kill.
Weapon type determines movement pattern.
The bow doesn't take damage but doesn't move on the same turn as attack.
The bowstaff always swaps places with the target.
| Link | https://benpeterson.itch.io/ascending-dungeon |
| Original URL | https://ldjam.com/events/ludum-dare/48/ascending-dungeon |
Ratings
| Given | 6🗳️ | 9🗨️ |
(btw, bonus points for fecal knight ;))
I think this is a solid idea, innovative gameplay with the different weapon moves. It is kind of jarring at first, but I got the hang of it in a bit.
Sadly I don't have anything more to add as I don't think there was anything I disliked. I really enjoyed playing this, so 5/5 overall from me, great work! :)
I loved the character designs. Platypwarrior, fecal knight, and boom toad really made me smile.
Very nice job!