Inokan by gillenew
Me and my friend Fred Oliveira decided to participate in this JAM with this game
We dare say that this game is well intentioned :)
[History]
Inokan awakens in a dimension known as Shadows Gnarled, with a mission to free the young souls of unholy intentions of the Lord of wandering shadows Deformibus Tenebris.
[Controls]
Arrows = Moves the character
Z = Dodge, holding Arrow down + Z to falling down from platforms
X = weak attack button
C = Magic Attack
ESC = Fullscreen
[Used Programs]
Construct2
Photoshop CS6
Cmaps
Bfxr
-------------------------------------------
[Music credits]
Title screen
mvrasseli_guitars_0
Composed by mvrasseli
-------------------------------------------
Gameplay
Hail to Man at War.v7
Composed by Alexander Naumov. Tri-Tachyon.
-------------------------------------------
Boss
3HR.MT_.3
Composed by Alexander Naumov. Tri-Tachyon.
-------------------------------------------
Ending
Floating Paper Bags
Composed by Jonathan Holston, or Human Antagonist
please link to my soundcloud page in credits whatever you guys do. https://soundcloud.com/humanantagonist
Creative Commons Attribution-ShareAlike
We dare say that this game is well intentioned :)
[History]
Inokan awakens in a dimension known as Shadows Gnarled, with a mission to free the young souls of unholy intentions of the Lord of wandering shadows Deformibus Tenebris.
[Controls]
Arrows = Moves the character
Z = Dodge, holding Arrow down + Z to falling down from platforms
X = weak attack button
C = Magic Attack
ESC = Fullscreen
[Used Programs]
Construct2
Photoshop CS6
Cmaps
Bfxr
-------------------------------------------
[Music credits]
Title screen
mvrasseli_guitars_0
Composed by mvrasseli
-------------------------------------------
Gameplay
Hail to Man at War.v7
Composed by Alexander Naumov. Tri-Tachyon.
-------------------------------------------
Boss
3HR.MT_.3
Composed by Alexander Naumov. Tri-Tachyon.
-------------------------------------------
Ending
Floating Paper Bags
Composed by Jonathan Holston, or Human Antagonist
please link to my soundcloud page in credits whatever you guys do. https://soundcloud.com/humanantagonist
Creative Commons Attribution-ShareAlike
| Web | https://dl.dropboxusercontent.com/u/66781112/ld33/index.html |
| Game Jolt | http://gamejolt.com/games/inokan/88545 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=40452 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.46 | 326 |
| Fun(Jam) | 3.14 | 464 |
| Graphics(Jam) | 4.21 | 137 |
| Humor(Jam) | 2.35 | 744 |
| Innovation(Jam) | 2.65 | 808 |
| Mood(Jam) | 3.51 | 242 |
| Theme(Jam) | 3.21 | 703 |
I had trouble with the left-hand-attack implementation. Ever since Super Mario Bros I've felt like my right hand/fingers are for attacking and my left is for movement.
The game is really well done and polished... but I kinda see the same problem as the one my game has: the melee attack range is too short, which makes you a quick target to attacks. In your case, though, there actually is another option... but this other option is so much better than the melee attack that it seems somewhat useless...
Still, great game and awesome graphics!!
Btw, I didn't quite understand all those little caged animals... I I was able to find three of them... Also, what was the point of all those treasures? It was displayed on the "Achievements screen" and made I spawn particles... but were there other effects?
@KodingNights We don't did the music :(
@derr Sorry for this, not left any time to put the best controllers or joypad
@GFM All the items add some attributes to your character
Other than the music, good game!
Great art and fun to play, but I'm not good enough to reach the boss... :s (I swear I tried !)
Good start that needs some balance !
The use of semi-transparency was excellent.
Would look excellent put through an upsampling shader like 2xSal.
A proper opening animation, and the "achievements", excellent!
I couldn't get very far; I felt I was very quickly overwhelmed.
But I still score this very highly; that I'm no good with button mashing doesn't mean I can't appreciate there is actually a seemingly complete game here :)
A game with good presentation and potential, but falls short in a couple of important game design aspects - most importantly, fairness.
You created this with construct2, I'm impressed! Well done!
Graphic is amazing! The music is GREAT! I loved them!
The gameplay is smooth and enjoyable! A little bit challenging some time!
You made a great work! Well done guys! :D
Cheers,
Loi LeMix
finally have chance to play it today. Really wonderful game!
very difficult!~~
the Dodge made me running very frequently~
love the artstyle and the mainmenu so much!
hope it more great!well done!