Guard Duty by frozenfire92
A simple platformer game where you are a minion guard of a dungeon, warning the boss of heroes entering. There are 5 levels, each with a coin. Can you get them all and warn the boss?

I worked on this jam solo as a way to practice and improve what I could do with a short amount of time. I'm pretty happy with the result and feel its small scope helped me accomplish it. All the pixel art was done by me. I've never done a platformer like this before and enjoyed making it. I look forward to hearing your feedback and thanks for playing
Assets:
Font: google fonts
Map Graphics: https://www.kenney.nl/assets/cartography-pack
Code: Unity Standard Assets 2018
Code: Unity Pixel Perfect Camera
Audio Effects: https://www.kenney.nl/assets/digital-audio
Scp x1x (Gateway to Hell) by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/6732-scp-x1x-gateway-to-hell- License: https://filmmusic.io/standard-license
Play in your desktop browser at the link below (Unity WebGL)
| Link | https://frozenfire.itch.io/guard-duty |
| Original URL | https://ldjam.com/events/ludum-dare/48/guard-duty |
Ratings
| Overall | 1472th | 3.185⭐ | 29🧑⚖️ |
| Fun | 1159th | 3.185⭐ | 29🧑⚖️ |
| Innovation | 1682th | 2.58⭐ | 27🧑⚖️ |
| Theme | 1812th | 2.556⭐ | 29🧑⚖️ |
| Graphics | 1390th | 3.185⭐ | 29🧑⚖️ |
| Humor | 947th | 2.625⭐ | 26🧑⚖️ |
| Mood | 1135th | 3.327⭐ | 28🧑⚖️ |
| Given | 18🗳️ | 31🗨️ |
Good game though, a little bit hard to control the height of jumping.
Nice work!
Levels were interesting and the coin side-quest added nice option challenge. It was a little frustrating to be sent all the way back to the start on every death. It might be a little more enjoyable if they only set you back to the start of the room.
Also naming every level beforehand is a cool introduction.
Great game!
It is well presented and sets a nice mood.
The jumping was a bit too floaty, and restarting right from the beginning when you die was a bit brutal.
It would have been nice to be able to skip the transitions though considering how many times I had to wait though them.
The timer means that the player never starts in a safe zone (or has one) and it's too easy to get stuck on a wall while jumping, which should be impossible.
Then to restart the game I have to wait a bunch and take my hands off the keyboard to click the mouse.
The graphics are nice. The game has good elements, just needed more polish to make it easier to stay engaged.
I couldnt finish it, sadly. There are levels that feel very unpredictable and restarting after every death made it very frustrating. :(