LD48 - Tunnel Ninja by Timbertoes
[Tunnel Ninja]
Supports Mouse and Keyboard as well as most Controllers. (Except for upgrading. That requires mouse. Sorry.)
Jump and Attack your way deep into the tunnel. Go as far as you can, collect coins from weird exploding ninjas and upgrade your ninja powers.

| WebGL Tunnel Ninja | http://shortandsturdy.com/ld48/ |
| Source Code (Unity C#) | http://shortandsturdy.com/ld48/LD48.zip |
| Original URL | https://ldjam.com/events/ludum-dare/48/ld48-tunnel-ninja |
Ratings
| Overall | 165th | 3.813⭐ | 26🧑⚖️ |
| Fun | 80th | 3.958⭐ | 26🧑⚖️ |
| Innovation | 478th | 3.167⭐ | 26🧑⚖️ |
| Theme | 146th | 4.042⭐ | 26🧑⚖️ |
| Graphics | 348th | 3.583⭐ | 26🧑⚖️ |
| Audio | 249th | 3.5⭐ | 26🧑⚖️ |
| Humor | 198th | 3.2⭐ | 22🧑⚖️ |
| Mood | 446th | 3.25⭐ | 24🧑⚖️ |
| Given | 25🗳️ | 23🗨️ |
4/5 stars!
Given the time constraint, excellent. Although the game feels hard to control, it is pulled up by the great art and backgrounds, visuals, and roguelike mechanics. Fun death screen messages too.
Constructive criticism: don't quiet the music for SFX, bind attack to the keyboard, and make the jump shorter. It felt unnecessary in a game where all you do is go down.
TL;DR: better than my game lol
✔️ I liked the pace of the gameplay as well. Nice and quick; fast-paced.
✔️ The upgrade system also added replayability.
➖ I found it a bit weird that I would lose all my gold when I started a new round.
The only real issue is that everything is a little janky. Some deaths I had made me feel like i got screwed over by misconfigured collision boxes, might have just been a miscalculation on my part though.
Also I'm not sure if enemy projectiles should be able to pass through solids, considering how confined your available space is (even after digging it out a little). Then again, projectiles probably wouldn't really work at all if they weren't ignore solids, ALSO because of how confined the available space is... quite a tricky problem :D
Nice game over messages btw, really made me appreciate my failures ;)
Great work overall, feels more like a full blown jam game than a compo entry.
There are some bugs though:
Sometimes you can get killed at start. I guess spikes do not reset early enough?
Also it seems like you sometimes loose all your gold.
I guess there are some issues with resetting the level as well. I got killed few times while in menu.

Other than that it is really solid entry. Good job! :D
I played for quite a while! This game was super interesting to me. The art reminded me of the old ninja Shinobi game. The music was ok to start but in the end got annoying. As far as gameplay goes - I never felt like I was getting better. I think there's something wrong about how attacking downwards causes the character to jump upwards, it made it needlessly frustrating to stun some of the ninjas and bombs. Attacking sideways was way more fun somehow. I did really enjoy getting deeper and deeper up to depth 10. Really cool arcade action. Thank you for the game.