Astronomical Assault by Anuke

[raw]
made by Anuke for Ludum Dare 48 (COMPO)

Screenshot from 2021-04-26 10-02-26.png

Fight egg products in deep space, for some reason. Total playthrough length should be ~5 minutes.

This was made in the last 9 hours (or so) of the compo.

Tools used: - The Nim language, used with my basic game framework (Fau) and the Polymorph ECS library - IntelliJ (IDE) - Aseprite (Art) - FL Studio ("Music") - SFXia (Sounds)

Ratings

Overall 389th 3.538⭐ 28🧑‍⚖️
Fun 302th 3.558⭐ 28🧑‍⚖️
Innovation 839th 2.346⭐ 28🧑‍⚖️
Theme 869th 2.288⭐ 28🧑‍⚖️
Graphics 97th 4.115⭐ 28🧑‍⚖️
Audio 249th 3.5⭐ 28🧑‍⚖️
Humor 155th 3.375⭐ 26🧑‍⚖️
Mood 510th 3.146⭐ 26🧑‍⚖️
Given 20🗳️ 19🗨️

Feedback

johnCavatelli
26. Apr 2021 · 01:57 UTC
Nice pixel art, music wasn't that noticably repetitive. It felt a bit punishing to start all the way over, but maybe that's just because I'm bad at bullet-hell games... Very fun overall!
impbox
26. Apr 2021 · 09:41 UTC
Great art, funny enemies, dig the music. Didn't really feel the theme from it.
Art is really nice but hard to tell bullets from enemies and pickups sometimes.
The wave weapon is cool.
Martynas
26. Apr 2021 · 09:42 UTC
Eggcellent!
rhoff95
26. Apr 2021 · 15:21 UTC
Really cool game. Visuals are fantastic and cohesive. Did you use a specific palette for this? I would have liked some audio and/or visual feedback on hitting the enemy. I also felt underpowered, and it seemed like the best strategy was to focus on avoiding the enemy rather than trying to kill them. Well done.
chris-mondok
26. Apr 2021 · 15:44 UTC
Fun, though it's hard to tell what's going on at times. Never fought eggs before, so there's that. Given that it starts all over when I die, I'd like to have some sort of score.
neverautomatic
27. Apr 2021 · 06:49 UTC
If you were able to achieve that in 9 hours, It's unfortunate you weren't able to do the full 48 hours. The game could have really HATCHED into something even greater.
tomyatemo
28. Apr 2021 · 00:43 UTC
Its really amazing this was done in only 9 hours. I loved the graphics and the gameplay :O
Numex
28. Apr 2021 · 01:04 UTC
Pretty funny and fun :sweat_smile: Those flying fried egg sawsers hit me hard XD
🎤 Anuke
28. Apr 2021 · 22:48 UTC
@rhoff95 I used the default Aseprite palette. A bit lazy, perhaps, but most people don't recognize it.
LDJam user 5109
29. Apr 2021 · 14:16 UTC
For 9 hours.. Well done! I think some additional sounds (something when being hit on top of the red flash would be helpful specifically) would really tie this together. All in all while done!
Wolfier
29. Apr 2021 · 14:21 UTC
Seems like the shotgun is the superior weapon, really only defeated by toast (sentences you never thought you'd say). The front shooting weapons have the problem of putting them selves in the danger zone for the most common enemy and the side shooter are a bit awkward to use. The all shooters probably good since it fires in the most directions.


Great work on this bullet hell game, good art, good sound, and lots of fund
TentacleMax
29. Apr 2021 · 14:22 UTC
Such simple but such fun!!!
Btw, is main hero a frog or a dinosaur? (I wish it's a tiny t-rex)
🎤 Anuke
29. Apr 2021 · 14:46 UTC
@jokerbomb There's actually a subtle hit sound, but it's drowned out by the music. I forgot to test it properly beforehand.

@tentaclemax It's a frog - although, admittedly, it does resemble a T-rex.
Tyrannas
29. Apr 2021 · 15:12 UTC
As as big bullet hell fan, I really liked your game! Especially for something made in 9h that's quite impressive!! A few feedbacks though: a score counter would have been nice, it's always more satisfying ! And also, the eggs are sooo small. It can be kinda frustrating haha. But good job anyway!!
xpoho
29. Apr 2021 · 15:27 UTC
Яйца сырые, яйца вареные, яйца вкрутую, яйца всмятку, яичница, глазунья, бутерброды с яйцом - это просто яичный рай!
Очень яичная игра получилась! ^_^
Vicco
29. Apr 2021 · 15:46 UTC
A SHMUP is fine too. Graphics are really really nice, audio gets a little grating after a while, and the gameplay id good though the powerups feel slightly underpowered. Would love to see an enemy with more complex patterns, but for a 9 hour game it's impressive nonetheless.
Naamed
29. Apr 2021 · 19:58 UTC
The background speedlines sometimes blind you to what's going on with the eggs but such is life in space when no-one can hear you frog or something.

Surprisingly lot of gameplay squeezed together in just 9 hours, and the controls and hitboxes are actually quite solid.
one-seed-fruit
13. May 2021 · 07:14 UTC
Reminds me of Chicken Invaders!
SnowInfinity
18. May 2021 · 15:28 UTC
A really fun bullethell! It didn't hit me that the enemies were eggs first, so seeing yolks pop out gave me a chuckle. The powerups switch up the gameplay well, and the music is good.