Astronomical Assault by Anuke

Fight egg products in deep space, for some reason. Total playthrough length should be ~5 minutes.
This was made in the last 9 hours (or so) of the compo.
Tools used: - The Nim language, used with my basic game framework (Fau) and the Polymorph ECS library - IntelliJ (IDE) - Aseprite (Art) - FL Studio ("Music") - SFXia (Sounds)
| Link | https://github.com/Anuken/ld48 |
| Link | https://anuken.github.io/ld48/ |
| Link | https://anuke.itch.io/astronomical-assault |
| Original URL | https://ldjam.com/events/ludum-dare/48/astronomical-assault |
Ratings
| Overall | 389th | 3.538⭐ | 28🧑⚖️ |
| Fun | 302th | 3.558⭐ | 28🧑⚖️ |
| Innovation | 839th | 2.346⭐ | 28🧑⚖️ |
| Theme | 869th | 2.288⭐ | 28🧑⚖️ |
| Graphics | 97th | 4.115⭐ | 28🧑⚖️ |
| Audio | 249th | 3.5⭐ | 28🧑⚖️ |
| Humor | 155th | 3.375⭐ | 26🧑⚖️ |
| Mood | 510th | 3.146⭐ | 26🧑⚖️ |
| Given | 20🗳️ | 19🗨️ |
Art is really nice but hard to tell bullets from enemies and pickups sometimes.
The wave weapon is cool.
Great work on this bullet hell game, good art, good sound, and lots of fund
Btw, is main hero a frog or a dinosaur? (I wish it's a tiny t-rex)
@tentaclemax It's a frog - although, admittedly, it does resemble a T-rex.
Очень яичная игра получилась! ^_^
Surprisingly lot of gameplay squeezed together in just 9 hours, and the controls and hitboxes are actually quite solid.