{"author_link":"\/users\/schuster","author_name":"Schuster","author_uid":1035829,"comments":[{"id":624649,"author_name":"PurpledArtFrog","author_uid":"purpledartfrog","epoch":1619433379,"text":"Thank you very much for your entry - I hope you had great fun making it :smile:\n\nCute entry.... didn't play it back then but I got to thinking about Boulder Dash :smile: On my laptop it seemed to lack quite a deal. (FYI)\n\nI hope you'll drop by mine and give it a spin :wink: \n\n:purple_heart: :dart: :frog:","format":"md","likes":0,"spam":"N"},{"id":625305,"author_name":"monkeybit29","author_uid":"monkeybit29","epoch":1619438279,"text":"the camera was really harsh, but it was pretty fun! Nice job","format":"md","likes":0,"spam":"N"},{"id":655500,"author_name":"CorbenG","author_uid":"corbeng","epoch":1619568911,"text":"Good idea with having to avoid the boulders. However it always feels like you can survive if you are paying attention. Charming art, nice work :)","format":"md","likes":0,"spam":"N"},{"id":655539,"author_name":"breadstix","author_uid":"breadstix","epoch":1619569188,"text":"At the start I thought, well this is going to be an easy little game. Surprisingly you will get smooshed before you know it by trying to move to fast. It has some decently addicting gameplay. I think the art style was fun and the music is catchy. Over all I think you did a great job!","format":"md","likes":0,"spam":"N"},{"id":655540,"author_name":"breadstix","author_uid":"breadstix","epoch":1619569188,"text":"At the start I thought, well this is going to be an easy little game. Surprisingly you will get smooshed before you know it by trying to move to fast. It has some decently addicting gameplay. I think the art style was fun and the music is catchy. Over all I think you did a great job!","format":"md","likes":0,"spam":"N"},{"id":655629,"author_name":"Skleembof","author_uid":"skleembof","epoch":1619569737,"text":"Nice and simple jam game. Trying to hoard as much money as possible is always fun.\nAt first it seems like the game has no challenge since you can avoid boulders very easily, and there aren't any enemies, but I found myself trying to go as fast as possible which led to a bunch of mistakes. Seeing those shiny red gems under boulders is too tempting to pass up. However if you just go straight down and focus on avoiding the boulders directly in your path, the game is a cakewalk\n\nI think the game could greatly benefit from enemies, or even just a simple time limit to add pressure, also some unbreakable blocks ","format":"md","likes":0,"spam":"N"},{"id":655669,"author_name":"Jordan Ottesen","author_uid":"jordan-ottesen","epoch":1619569961,"text":"lol I don't know why but the timpani drums really started being funny to me. Something about the look on the character's face accompanied by the epic and incessant drums was funny to me.\n\nAnyway, fun game! I got crushed by a rock pretty early so it was clear to me how to progress through the rest of the game thereafter. BTW![Haul.JPG](\/\/\/raw\/0e5\/b3\/z\/4107b.jpg) Is $8650 a good score?  ","format":"md","likes":0,"spam":"N"},{"id":669923,"author_name":"kevinworkman","author_uid":"kevinworkman","epoch":1619668866,"text":"This worked really well. At first I expected the rocks to fall more slowly, giving me time to get out from underneath them. After I figured that out, I found myself wanting to get further and further! Nicely done.","format":"md","likes":0,"spam":"N"},{"id":671878,"author_name":"Tek","author_uid":"tek","epoch":1619695310,"text":"The game was good, the camera movement was a bit rough and the rocks are a bit buggy, the map lacks random generation.\n\nThe music was pretty enjoyable.\n\nOverall a nice game :)","format":"md","likes":0,"spam":"N"},{"id":676814,"author_name":"PiJaMar","author_uid":"pijamar","epoch":1619746696,"text":"The gameplay works really well, very engaging. Super charming graphics, great homage to Boulder Dash. Congratulations!","format":"md","likes":0,"spam":"N"},{"id":678044,"author_name":"miej","author_uid":"miej","epoch":1619769267,"text":"wasnt sure if there was a point to picking up the gems, so i just went down.  managed to glitch into a rock by going downwards and died.  that said, nice straightforward submission!","format":"md","likes":0,"spam":"N"},{"id":678102,"author_name":"KatreenAshy","author_uid":"katreenashy","epoch":1619770145,"text":"very cool game , you must move carefully to avoid the rocks , but it will be cooler for me if I could my score while playing to see my progress , anyway it was fun .\n","format":"md","likes":0,"spam":"N"},{"id":678107,"author_name":"Nuelijarma","author_uid":"nuelijarma","epoch":1619770183,"text":"Cute and simple game.\nThere is a 3 rock formation in a line whose first boulder I could enter, and moving left from there killed me. Also the game threw an error when I pressed \"quit\".\nControls are responsive, and the speed the game allows is quite addictive. As others already said, going too fast leads to mistake and defeat; it's nice, it plays on greed, I like it. Good job :)","format":"md","likes":0,"spam":"N"},{"id":681806,"author_name":"Jason Wilson","author_uid":"jason-wilson","epoch":1619830895,"text":"Great little game. Art is cute and the music and sfx are well suited to the game. I also experienced a crash when trying to quit the game.","format":"md","likes":0,"spam":"N"},{"id":694336,"author_name":"Scrawach","author_uid":"scrawach","epoch":1620236860,"text":"Very cute visual. It might have been worth increasing the difficulty. But and now it's well done. Nice game!","format":"md","likes":0,"spam":"N"},{"id":706847,"author_name":"Kooky","author_uid":"kooky","epoch":1621366938,"text":"Excellent dramatic music! Satisfying sound effects. Really nice use of lighting and bump-mapping on the textures, too.\n\nIf anything, it might be nice for the gameplay to get a little trickier towards the end. I found the boulders were quite easy to avoid, as long as I was patient and reasonably careful.\n\nGood entry! Absolutely fits the theme very well.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld48\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/mdschuster\/LD48","text":"Link"},{"url":"https:\/\/mdschuster.github.io\/","text":"Link"}],"metadata":{"g_key":"77734","g_author":"1035829","g_event":"LD48","g_eventkey":"109","g_subevent":"COMPO","g_urlkey":"374485","g_title":"Diggy Diggy Down","g_status":"WAYBACK","g_place":"601","g_commentcount":"16","g_site2_node_id":"249923","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"249923","n_urlkey":"374485","n_parent":"233335","n_path":"\/events\/ludum-dare\/48\/diggy-diggy-down","n_slug":"diggy-diggy-down","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"35829","n_created":"1619395155","n_modified":"1776463819","n_version":"744154","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":9,"_trust":7,"author":35829,"body":"![ScreenShot1.png](\/\/\/raw\/5fb\/8\/z\/3c8be.png)![ScreenShot3.png](\/\/\/raw\/5fb\/8\/z\/3c8c4.png)\n## Introduction\nDiggy Diggy Down, inspired by 1984's Boulder Dash, is a game where the player attempts to collect gems while avoiding boulders. Whenever the player moves, they dig out a tile of dirt. Watch out for boulders above, because if they are not supported, they will fall and crush you.\n\nAt the bottom of the level is the exit door, it's a long way down.\n\nThere are three types of gems: Blue and red loose gems and green gems that are imbedded in the dirt. Each has a different value to add to your haul.\n\nThis game was made in 48 hours for LD48 by Micah Schuster\n\n## Controls:\n- Arrow keys move the character\n\n## Tools used:\n- Engine: Unity 2020.3.0f1\n\n- Textures: Affinity Photo\n\n- Sprites: Pyxel Edit\n\n- Sprite Normal Maps: Laigter\n\n- SoundFX: Bfxr, Audacity\n\n- Music: BandLab Cakewalk\n\n- Font: Eordeoghlakat","comments":16,"comments-timestamp":"2021-05-18T19:42:18Z","created":"2021-04-25T23:59:15Z","files":[],"files-timestamp":0,"grade":{"grade-01":28,"grade-02":28,"grade-03":28,"grade-04":28,"grade-05":28,"grade-06":28},"id":249923,"love":0,"magic":{"cool":110.67971810589,"feedback":28,"given":24.5,"grade":28,"grade-01-average":3.231,"grade-01-result":601,"grade-02-average":3.269,"grade-02-result":488,"grade-03-average":2.615,"grade-03-result":765,"grade-04-average":4.058,"grade-04-result":133,"grade-05-average":3.404,"grade-05-result":475,"grade-06-average":3.365,"grade-06-result":324,"smart":1.7700489198215},"meta":{"author":[35829],"cover":"\/\/\/content\/5fb\/8\/z\/3c8bb.png","grade-07-out":"1","grade-08-out":"1","link-01":"https:\/\/github.com\/mdschuster\/LD48","link-01-tag":[42332],"link-02":"https:\/\/mdschuster.github.io\/","link-02-tag":[42336]},"meta-timestamp":"2026-04-17T22:10:19Z","modified":"2026-04-17T22:10:19Z","name":"Diggy Diggy Down","node-timestamp":"2021-04-26T00:25:48Z","parent":233335,"parents":[1,5,9,233335],"path":"\/events\/ludum-dare\/48\/diggy-diggy-down","published":"2021-04-26T00:25:48Z","scope":"public","slug":"diggy-diggy-down","subsubtype":"compo","subtype":"game","type":"item","version":744154},"text":"![ScreenShot1.png](\/\/\/raw\/5fb\/8\/z\/3c8be.png)![ScreenShot3.png](\/\/\/raw\/5fb\/8\/z\/3c8c4.png)\n## Introduction\nDiggy Diggy Down, inspired by 1984's Boulder Dash, is a game where the player attempts to collect gems while avoiding boulders. Whenever the player moves, they dig out a tile of dirt. Watch out for boulders above, because if they are not supported, they will fall and crush you.\n\nAt the bottom of the level is the exit door, it's a long way down.\n\nThere are three types of gems: Blue and red loose gems and green gems that are imbedded in the dirt. Each has a different value to add to your haul.\n\nThis game was made in 48 hours for LD48 by Micah Schuster\n\n## Controls:\n- Arrow keys move the character\n\n## Tools used:\n- Engine: Unity 2020.3.0f1\n\n- Textures: Affinity Photo\n\n- Sprites: Pyxel Edit\n\n- Sprite Normal Maps: Laigter\n\n- SoundFX: Bfxr, Audacity\n\n- Music: BandLab Cakewalk\n\n- Font: Eordeoghlakat","title":"Diggy Diggy Down","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/249501+249502+249503+249504+249505+249506+249507+249508+249509+249510+249511+249512+249513+249514+249515+249516+249517+249518+249519+249520+249521+249522+249523+249524+249525+249526+249527+249528+249529+249530+249531+249532+249533+249534+249535+249536+249537+249538+249539+249540+249541+249542+249543+249544+249545+249546+249547+249548+249549+249550+249551+249552+249553+249554+249555+249556+249557+249558+249559+249560+249561+249562+249563+249564+249565+249566+249567+249568+249569+249570+249571+249572+249573+249574+249575+249576+249577+249578+249579+249580+249581+249582+249583+249584+249585+249586+249587+249588+249589+249590+249591+249592+249593+249594+249595+249596+249597+249598+249599+249600+249601+249602+249603+249604+249605+249606+249607+249608+249609+249610+249611+249612+249613+249614+249615+249616+249617+249618+249619+249620+249621+249622+249623+249624+249625+249626+249627+249628+249629+249630+249631+249632+249633+249634+249635+249636+249637+249638+249639+249640+249641+249642+249643+249644+249645+249646+249647+249648+249649+249650+249651+249652+249653+249654+249655+249656+249657+249658+249659+249660+249661+249662+249663+249664+249665+249666+249667+249668+249669+249670+249671+249672+249673+249674+249675+249676+249677+249678+249679+249680+249681+249682+249683+249684+249685+249686+249687+249688+249689+249690+249691+249692+249693+249694+249695+249696+249697+249698+249699+249700+249701+249702+249703+249704+249705+249706+249707+249708+249709+249710+249711+249712+249713+249714+249715+249716+249717+249718+249719+249720+249721+249722+249723+249724+249725+249726+249727+249728+249729+249730+249731+249732+249733+249734+249735+249736+249737+249738+249739+249740+249741+249742+249743+249744+249745+249746+249747+249748+249749+249750+249751+249752+249753+249754+249755+249756+249757+249758+249759+249760+249761+249762+249763+249764+249765+249766+249767+249768+249769+249770+249771+249772+249773+249774+249775+249776+249777+249778+249779+249780+249781+249782+249783+249784+249785+249786+249787+249788+249789+249790+249791+249792+249793+249794+249795+249796+249797+249798+249799+249800+249801+249802+249803+249804+249805+249806+249807+249808+249809+249810+249811+249812+249813+249814+249815+249816+249817+249818+249819+249820+249821+249822+249823+249824+249825+249826+249827+249828+249829+249830+249831+249832+249833+249834+249835+249836+249837+249838+249839+249840+249841+249842+249843+249844+249845+249846+249847+249848+249849+249850+249851+249852+249853+249854+249855+249856+249857+249858+249859+249860+249861+249862+249863+249864+249865+249866+249867+249868+249869+249870+249871+249872+249873+249874+249875+249876+249877+249878+249879+249880+249881+249882+249883+249884+249885+249886+249887+249888+249889+249890+249891+249892+249893+249894+249895+249896+249897+249898+249899+249900+249901+249902+249903+249904+249905+249906+249907+249908+249909+249910+249911+249912+249913+249914+249915+249916+249917+249918+249919+249920+249921+249922+249923+249924+249925+249926+249927+249928+249929+249930+249931+249932+249933+249934+249935+249936+249937+249938+249939+249940+249941+249942+249943+249944+249945+249946+249947+249948+249949+249950+249951+249952+249953+249954+249955+249956+249957+249958+249959+249960+249961+249962+249963+249964+249965+249966+249967+249968+249969+249970+249971+249972+249973+249974+249975+249976+249977+249978+249979+249980+249981+249982+249983+249984+249985+249986+249987+249988+249989+249990+249991+249992+249993+249994+249995+249996+249997+249998+249999+250000?authors&parents&superparent"},"object":"objects\/sha256\/22\/22dffc0ae8c8bacdeba23e1a3d8dc21a6be702b97094c3c119b12a25ed52d3e3","record":"shard-1\/json-live-urgent-v3\/records\/521705b8db3e15e576c64879bd2531f6b22252ebbc3cfe9ce19b4d0726b77db0.json","sha256":"22dffc0ae8c8bacdeba23e1a3d8dc21a6be702b97094c3c119b12a25ed52d3e3","source":"https","stored_at":1784022382}}