Deepest Mine by SmelJey

[raw]
made by SmelJey for Ludum Dare 48 (COMPO)

Simple game for Ludum Dare #48

Play as faction of dwarfs deep underground. There is no tutorial, so try this:

  • You have a Castle (HQ rect), where you can recruit dwarves to fight for you
  • You can create buildings. Currently available are: Power Plant which is used for lighting surroundings, Barricades (walls) and Factory for some dwarves upgrades.
  • Each dwarf initially has a pickaxe. You can select him by left click and send them to the nearest ore vein by right click to gather resources
  • While dwarf is selected, you can upgrade his weapon and armor (Note: dwarf can not gather resources with any weapon except pickaxe)

Be quick and prepare your defenses, because angry bugs soon will come to your base.

This version could be buggy, unbalanced and unplayable at all and I'm really sorry for that. It was my first solo gamejam and I ran out of time. But more content to come, so stay tuned!

**IMPORTANT: when playing in browser (WebGL) open in fullscreen to be able to hit the "play" button

Update 04.27: fixed "play" button in main menu not working after losing and build buttons' names not showing

Screenshot 2021-04-26 233401.png

Ratings

Overall 788th 2.912⭐ 36🧑‍⚖️
Fun 751th 2.771⭐ 37🧑‍⚖️
Innovation 652th 2.871⭐ 37🧑‍⚖️
Theme 700th 3.106⭐ 35🧑‍⚖️
Graphics 696th 2.943⭐ 37🧑‍⚖️
Audio 703th 1.589⭐ 30🧑‍⚖️
Mood 623th 2.97⭐ 35🧑‍⚖️
Given 47🗳️ 61🗨️

Feedback

Hoeleboele
26. Apr 2021 · 11:51 UTC
Good basic game, if it got just a bit more polish you would have blasted me through the roof.
Sam Bigos
26. Apr 2021 · 11:57 UTC
I really like the concept and some parts are really great (love how you can upgrade you dwarves and the sprites change). However I think you know that it is too buggy and unfinished. I think it has far too much scope for 48 hours, you are aiming for RTS + city builder + resource management and that is too much for anyone to make and polish. You should be proud of what you've done in 48 hours though and learn for the next one!
LDJam user 236416
26. Apr 2021 · 11:58 UTC
Game is not bad, but needs some polishing. For example, there is no animation, when dwarf is gathering resources.
henriquecanella
26. Apr 2021 · 12:01 UTC
Just found the mining mechanic a little bit hard to understand but overall its a fun strategy game, well done =D
grena
26. Apr 2021 · 12:24 UTC
For a first solo game jam, you have already lot of mechanics! With a bit more time and balance, this mini game can be very solid.

I've been destroyed by those creatures and it was hard for me to find Sulfur & Silver :p
LeHaine
26. Apr 2021 · 12:27 UTC
Not sure why but the game doesn't open for me :(. It seems to start up (at least it shows that in the task manager) but nothing displays. Any ideas? I would like to give this game a try!
LittleGamer
26. Apr 2021 · 13:11 UTC
Really nice concept, kinda Dwarf Fortress-ish. As said by others, it lacks polishing : it's hard to tell if your dwarves are mining correctly, and the placement of the values on screen are a bit to widespread. Having the current copper value next to the cost of recruit of a new dwarf would be nice for exemple, or coloring the price in green / red depending of the fact you have or haven't enough money to recruit a new one.

Very good concept and complete game for a 48h submission, the cave seems to be generated at random every playthrough, which is impressive given the time. The randomness can be of disadvantage though, sometimes the monsters are coming very quickly, and some other very slowly. Mining seems to be to slow, and it's hard to manage dwarves equipment in time for fight. Also the pathfinding can literrally kill your base, sometimes the dwarfs can't reach the ennemy.

It's also possible to scoot the area with the generator. Simply hovering the area with the mouse while you choose where to place it makes everything appear while you are hovering it.

Given a bit of more time, this game can probably kicks off. Great job.
🎤 SmelJey
26. Apr 2021 · 13:22 UTC
@lehaine, well, it seems to be weird. I would be glad, if you will help me to investigate this: I need OS and specs of your computer. It would be nice, if you will write it to me in discord: SmelJey#9014 or through email: mixalevuriy@gmail.com

Nevertheless, I've added WebGL version on itch.io page, so you can check it out. For some reasons, it works only in fullscreen mode.
sweer
26. Apr 2021 · 13:46 UTC
It took me a while to get going, because there was no feedback on how to mine, and a lot of the time simply clicking on the ores did not work, but overall, its a great game for 48 hours, maybe next time lower the scope of your project
LeHaine
26. Apr 2021 · 14:13 UTC
@smeljey The WebGL version works! As for specs I am just using Windows 10, AMD CPU, NVIDIA GPU. I am using a 4k monitor as well - not sure if that may affect it.

**As for some feedback:**

A lot of what others said. I didn't know that the miners were actually mining until after a few minutes. I like these type of games of collecting resources and protecting your "base". I like the idea. Lots of mechanics in this game which is cool. I was quickly overrun with enemies. My "guard" dwarves ended up running away from the base chasing enemies. I do like that you can see the enemy glowing in green when near. Especially when they were around a wall. Gave me time to rally the guards.

But overall its a nice game with cool mechanics. Parroting what other people have said, given more time and polish, this would be very solid game! Great job and congratulations. :)
PD Dev
26. Apr 2021 · 17:22 UTC
Great job! The game looks good, it plays good. In my opinion there are just two major things missing: First, a few animations for the dwarfs at work and second some kind of music and/or sfx. Apart from that, the game is great and really fun to play.
SinusQuell
26. Apr 2021 · 19:17 UTC
This is awesome! I didn't even realize that the world is randomly generated on my first try! Apart from the missing sound and some QoL stuff, its great! This was a lot of fun.
cavedens
26. Apr 2021 · 21:53 UTC
Hmm for some reason I couldnt get past the start screen. I clicked everywhere and tried every button
🎤 SmelJey
26. Apr 2021 · 22:23 UTC
@cavedens was this on WebGL build? Have you tried to go to the fullscreen mode?
Almighty Games
27. Apr 2021 · 08:16 UTC
thanks for sharing your game. I had difficulty figuring out some of the game play at first, but started to catch on before long. nice graphics. keep up the great work!
Bauke Regnerus
27. Apr 2021 · 08:17 UTC
Good attempt for your first solo game. Could just some more polish and audio. The main problem is the lack of player feedback. It's not always clears what's going on. But overall nice job.
SkelleRoznik
27. Apr 2021 · 08:22 UTC
Such an interesting idea! I really love the combination of combat and building. I don't know if I'm missing something but I didn't see any way to see what building is what in the shop before placing it. But I enjoyed playing it and I would definitely pay money for the finished version of this amazing game.
🎤 SmelJey
27. Apr 2021 · 08:30 UTC
@skelleroznik I'm really sorry, I forgot to add buildings' names to buttons. Thank you for the feedback!
David Horning
27. Apr 2021 · 10:15 UTC
This is actually really fun. I think with a little more polish it would be really awesome. The graphics look great, and the core gameplay is there. Great submission!
Dobrila
27. Apr 2021 · 10:17 UTC
its a bit hard to grasp at first and figure out whats going on, some animations would do it wonders ! but the idea is great and i think its worth working on it after the jam as well :)
xpoho
27. Apr 2021 · 10:17 UTC
Разозлили бедные гномы злых... монстров? А всего-то хотели руду добывать!
Спасибо за игру! ^_^
felixmreeve
27. Apr 2021 · 10:25 UTC
Nice little game, impressive amount of systems. Might have been nice to include an option to turn off enemies to help players learn the game. Cute little bugs though! I enjoyed sending the little dwarfs to mine and arming them with swords to protect themselves!
tetrapteryx
27. Apr 2021 · 13:35 UTC
I think this was a bit over ambitious for the time constraint, but it has a lot of potential! I like the pixel art and variety of systems, I would love to play a more finished version of this.
Remus Rain
27. Apr 2021 · 14:25 UTC
The game doesnt look very good and it has it's flaws but damn did I enjoy playing it! Super cool, great job. Would love to see this expanded on.
astronautmikedexter
27. Apr 2021 · 16:06 UTC
This game doesn't load for me on firefox or chrome on windows 10!
🎤 SmelJey
27. Apr 2021 · 23:57 UTC
@astronautmikedexter Sad to hear. Is there some errors in developer's console (f12 in chrome) and did you try windows downloadable?
teshimoto
28. Apr 2021 · 00:07 UTC
Сначала не понял зачем нужны баррикады и в первую же ночь мне съели всех шахтеров, которые, в свою очередь, непонятно копают или нет, т.к. нет никакого уведомления/анимации о том, что что-то добывается. И очень не хватает возможности выделить несколько юнитов.
BinaryPrinciple
28. Apr 2021 · 02:16 UTC
I liked the idea of the game, I like management games so it suit up perfectly.
Overall a great game just felt that the dwarves where not moving fast enough, besides that I had a lot of fun.
JUSTCAMH
28. Apr 2021 · 12:08 UTC
Heyo, thanks for submitting your game to the stream the other day! Here's the vod if ya wanna rewatch, I hope my feedback was helpful!

https://www.twitch.tv/videos/1002310964
MaximBegunov
29. Apr 2021 · 12:45 UTC
I really wish this was a bit more finished. These types of management games are my favourite. I enjoyed it nonetheless. The lighting and the general aethetics created a good mood.
Brendev
03. May 2021 · 21:44 UTC
I'm trying to play on WebGL (running in Firefox on Linux Mint). It's not working, any ideas? I click play and nothing happens... The game sounds quite fun and I'd love to try it.
Villanelle
03. May 2021 · 22:08 UTC
The idea is very different from all the other games I've played in this edition, and yeah I played a lot of them. But I guess you didn't have time to polish the game, so many aspects that would make me enjoy it a lot more were missing like sound effects or visual feedbacks for the actions I was doing with the recruits. Other thing I struggled with was the combat when the first enemies arrived... I was at the bottom of screen mining, then needed to head back to HQ but the screen didn't go up with me so I couldn't see what I was dealing with. Overall, I liked the gameplay and the variety of minerals and resources we could get. Good job!
🎤 SmelJey
03. May 2021 · 22:28 UTC
@brendev have you tried to open in fullscreen? There is some weird bug with non-clickable button in main menu in non-fullscreen mode
DoctorTM
03. May 2021 · 23:15 UTC
Waw, great game for a compo! Nice job. I'm not sure if you didn't make audio, or it didn't work for me. But it would definitely add a lot.
kel
04. May 2021 · 01:11 UTC
Solid game! Only bug I ran into was the one previously mentioned and going fullscreen did fix it! congrats on completing this it's actually quite fun!
bw_devel
04. May 2021 · 22:44 UTC
Things I liked:
- I always like to see RTS's in game jams
- I liked the different types of enemies rather than a single enemy
- WebGL makes the game more accessible


Improvements/suggestions:
- sounds would help communicate more what is going on
- a minimap would help in finding your units that decide to constantly charge into battle
- having miners auto-attack seems counter intuitive, would make more since that they continue mining unless specifically told to attack
- group select/grouping would be a big help


Bugs:
- You cannot play webgl without going fullscreen
-
Tris250
06. May 2021 · 10:43 UTC
The game of elaboration several bug, the principle of the game is very interesting, I liked the mechanics of the buildings, which is extremely interesting.

However the game is difficult to play, the characters lag when we move around, we don't understand how we use our dwarf to create or how to have resources.


Hope you can fix these bugs, good luck.
candlesan
15. May 2021 · 04:06 UTC
Very ambitious RTS style game.
I love the idea of controlling dwarves that can go out and do some mining while I try to defend against potential invaders. Reminds me of games like Craft the World and Factorio (both of which I love).
Took a while to figure out, given that it's a jam there was probably not enough time to do things like mining progress bars, but it would have really helped figure out how the game works the first time through. That said, I managed in the end.
Probably what I had the most trouble with was trying to mind reliably. A lot of times I'd have dwarves walk up the wall and I'd think they are silently mining but 10 seconds later no progress had been made yet.
🎤 SmelJey
18. May 2021 · 22:28 UTC
@hoeleboele , @xpycm , @littlegamer , @lehaine , @skelleroznik , @david-horning , @dobrila , @xpoho , @felixmreeve , @tetrapteryx , @remus-rain , @teshimoto , @binaryprinciple , @maximbegunov , @villanelle , @candlesan , @tris250 , @sinusquell , @henriquecanella , @sam-bigos

Hey guys! I enjoyed participating in this game jam and really appreciate your feedback. Now I've made a post-jam update!

# Changelog:
+ Controls update. Move your camera with arrows, speed up with Shift key and jump to your selected unit with Space.
+ UI update!
+ Multiple unit selection! You can try it with holding your shift key or with new unit box selection (just hold your LMB and draw a rectangle around them)
+ Advanced unit control - Attack, Move, Hold position and Stop orders are available via UI buttons. Also, with hotkeys ('A', 'M', 'H' and 'S' respectively)
+ Medical building, which heals your dwarves around it.
+ Population limit mechanic instead of increasing cost of dwarves. Build additional power plants to increase your unit limit. Now it should be easier to play.
+ And many more minor improvements...

There are still some pathfinding issues, no tutorial, and more things to fix. Also, I have huge plans how to improve this game, so stay tuned and check my itch.io page from time to time, if you are interested!

Try new version of game (Compo version (Windows) is still available to play) on itch.io: https://smeljey.itch.io/deepestmine

My LD48 submission: https://ldjam.com/events/ludum-dare/48/deepest-mine

P.S. 'Play' button on WebGL build is still not working in non-fullscreen mode.
![mining.gif](///raw/7b1/b3/z/42928.gif)