Drilly Billy by Robb.K

[raw]
made by Robb.K for Ludum Dare 48 (COMPO)

My very first LD submission.

As the theme is Deeper and Deeper, I thought it would be fun to have 2 games going on at the same time, where you are going deeper in both. So in Drilly Billy, you control both a platformer character called Billy, who is trying to get to the bottom of an out of control drill to turn it off, and control the drill itself affectionately called Drilly, dodging obstacles like rocks and fossils which slowly start appearing more often. As billy you will face platforming and out of control robots which you can kill by jumping on their heads when they are not electrified. You lose if Drilly gets hit 10 times, and you win when you get billy to the big red button at the bottom of the level.

You use WASD to control Billy and the arrow keys to control Drilly. Escape on the game screen quits the application.

Note for the source code/files, it was made in Unity 2019.4.20f1

Robb.

DBScreenshot1.png

DBScreenshot2.png

DBScreenshot3.png

Ratings

Given 16🗳️ 0🗨️

Feedback

LakshyaIsAGod
26. Apr 2021 · 04:18 UTC
TODO: review game
leviathon
26. Apr 2021 · 10:37 UTC
the ui was off the screen for me
LDJam user 236416
26. Apr 2021 · 10:47 UTC
Is it designed for 2 players? I can't control two characters at the same time.
deepinthewoods
26. Apr 2021 · 10:53 UTC
Interesting once I realised you use the arrow keys to control the drill
PurpledArtFrog
26. Apr 2021 · 10:53 UTC
Not too keen on the installation part - will you make a build for WebGL? :fingers_crossed_tone1:

:purple_heart: :dart: :frog:
Weirdybeardyman
26. Apr 2021 · 19:24 UTC
Wow this was a really cool idea that was really well executed, but man it was stressful trying to play both those games at once :D Really great job!
LootFox-Parker
29. Apr 2021 · 02:07 UTC
I like the brain teaser gameplay. It's definitely not easy and I like that a lot. I would have likes there to be more engaging gameplay for the drill half, but the player half was well done for this time frame.
sacredbacon
02. May 2021 · 01:46 UTC
Awesome game, the platforming was very solid, and the added challenge of the drill was a ton of fun. I didn't realize you could jump on the robots until the area where it's impossible to pass otherwise. The switches mechanic was cool, i liked the sfx. One issue when hitting the retry button, the Timescale was decreased. Great idea, great game.
dr-dos
09. May 2021 · 01:52 UTC
Player half worked well and this was fun to run through. I don't know if I got lucky will spawns on the drill side as I managed it without much trouble. Perhaps having the drill's movement be done by adjusting the angle would make it harder to be able to tell at a glance how safe the drill was in its current direction?
Pierce Brooks
12. May 2021 · 02:35 UTC
I almost went cross-eyed!