fallen_down by iuunno
WASD or Arrow keys move your character. Walk off the platform at the start to begin falling.
There are some parts of mechanics in there, one of the sigils speeds you up if you have orbs, the other slows you down and disconnects and orb if you have any. Sorry they both look extremely similar.
There is no end state or failstate, if you loose all your orbs you wont be able to boost anymore but you can still calmly fall till you grow tired.
Can be played as a relaxing falling simulator/self hypnosis game
I wanted to make a game about falling through a long tunnel losing parts of yourself. Its very unfinished but hey if you want to fall forever you might enjoy it. This was my first time using godot/3d, struggled with spatial transforms and the right way to move nodes around.
Made in Godot 3.3.
Sprites made in Aseprite.
Models made in Blender.
Sound Effect made in sfxr.
Post Compo changes:
Changed from GLES3 rendering backend to GLES2. There were issues with Godot html5 export which seemed to be cropping up on macs with GLES3 build.
| Feel free to poke around and see what i didnt implemet | https://github.com/sitonapanotis/fallen_down |
| Play a web embed | https://sitonapanotis.itch.io/fallen-down |
| Original URL | https://ldjam.com/events/ludum-dare/48/fallen-down |
Ratings
| Overall | 866th | 2.543⭐ | 25🧑⚖️ |
| Fun | 844th | 2.438⭐ | 26🧑⚖️ |
| Innovation | 797th | 2.521⭐ | 26🧑⚖️ |
| Theme | 420th | 3.625⭐ | 26🧑⚖️ |
| Graphics | 725th | 2.854⭐ | 26🧑⚖️ |
| Audio | 688th | 2.022⭐ | 25🧑⚖️ |
| Mood | 684th | 2.813⭐ | 26🧑⚖️ |
| Given | 25🗳️ | 31🗨️ |
Молодец, мои поздравления! ^_^