PICO-8 Hexagon Topology Generator (updated version) by evn

[raw]
made by evn for Ludum Dare 48 (JAM)

ld48<em>2.gifld48</em>2<em>copy</em>Mon<em>PM0635</em>1.gif My first ever anything for LD48!! Honestly this was mostly an excuse to start the base of weird-topology snake inspired by @OskSta.

Ratings

Overall 1903th 2.34⭐ 27🧑‍⚖️
Fun 1905th 2.06⭐ 27🧑‍⚖️
Innovation 628th 3.46⭐ 27🧑‍⚖️
Theme 1907th 1.94⭐ 27🧑‍⚖️
Graphics 1621th 2.8⭐ 27🧑‍⚖️
Given 22🗳️ 26🗨️

Feedback

NotExplosive
04. May 2021 · 03:05 UTC
I don't entirely understand what's happening but it seems pretty neat!
DivFord
04. May 2021 · 03:33 UTC
Well this was intriguing.

I'm not really sure what the goal is, and it seems to lag quite a lot after 3-4 subdivisions, but it's an interesting system.

It doesn't really feel like a complete game, but given your very limited time that's understandable. I hope you make something out of this in future.
morrilet
04. May 2021 · 05:08 UTC
This was an interesting little tech demo. Not much to play here, but I can see how this might be used within a larger project. Super neat - nice work!
TheGamerASD
04. May 2021 · 05:19 UTC
Nice idea, seems like an interesting concept.
Hunter X
04. May 2021 · 16:27 UTC
An interesting tech demo - always neat to see people doing fancy graphical stuff with limited hardware/software such as the PICO-8!
MachWerx
05. May 2021 · 02:32 UTC
Neat tech demo! I also did procedural mesh generation for my game, Snake on a Sphere. If you're interested in the mesh generation part, I wrote [a brief post on it](https://ldjam.com/events/ludum-dare/48/snake-on-a-sphere/snake-on-a-sphere-procedural-meshes)
s1lv3r Dr4g0n Games
05. May 2021 · 20:54 UTC
Pico devs scare me, neat base for a thing. Good luck with that
blobo
12. May 2021 · 20:47 UTC
Neat little demo. I enjoyed making snowflake-looking things. I'm curious to see what this will turn into!