Deep Meditation by Evil_As_Shit

It is time for your daily meditation. Fall deeper and deeper into a meditative state as you deflect all the distracting things in your life. The more focused you become, the more intrusive the thoughts get. Earn a high score by warding off as many distracting thoughts as you can! (Shout out to SilentWolf.com for the online leaderboard plugin)
This is my first Ludum Dare as the only coder! Hope you enjoy it as much as I had making it (which was a lot!) n_n
Coder: Evil
Art: Sum
Sounds: Noa
Known Bugs:
Might have to tap Submit Score Button twice on mobile phones
Audio in HTML5 Build a little glitchy
| Browser/Mobile Build | https://evil-as-shit.github.io/LudemDare48/ |
| Zipped Windows Executable | https://github.com/Evil-As-Shit/LudemDare48/raw/main/Builds/Deep%20Meditation.zip |
| Git Hub Repository | https://github.com/Evil-As-Shit/LudemDare48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-meditation |
Ratings
| Overall | 1322th | 3.279⭐ | 36🧑⚖️ |
| Fun | 1051th | 3.25⭐ | 36🧑⚖️ |
| Innovation | 1454th | 2.809⭐ | 36🧑⚖️ |
| Theme | 1225th | 3.397⭐ | 36🧑⚖️ |
| Graphics | 1520th | 2.985⭐ | 36🧑⚖️ |
| Audio | 713th | 3.441⭐ | 36🧑⚖️ |
| Humor | 330th | 3.5⭐ | 35🧑⚖️ |
| Mood | 1114th | 3.344⭐ | 34🧑⚖️ |
| Given | 31🗳️ | 45🗨️ |
At first I thought that it would be easiest to "spam-move" the mouse left and right, but I think it ended up being more effective to try and hit the items precisely. The only thing that was a bit annoying is that I couldn't see where my cursor was, and I kept moving it out of the canvas element and got stuck.
The meditative sounds when you hit a thought is a nice touch too, but there was always a small delay before the sound started, so it didn't really sound as if I was causing it but more like random.
Overall very solid game! Congrats! :)
In seriousness though this is a great idea! The only feedback I have is that it would have been nice to have some visual feedback for when you deflect a thought. When things are going really fast, I'm not sure if I successfully block some of the thoughts because the audio is so close together. And I guess related to that, it'd be handy to have the screen pull out a little bit as it gets faster, too. Then a player could really get in the zone. Congrats on the first solo run for a ludum! That's a awesome achievement
What keeps me up at night? Thinking about donkey.

Really love the theme, nice work!

but yeah, cool game. It's simply but has addictive potential
If you had more time, adding some more juice to the effect of defending thoughts could be really fun.
You did a great job, congrats on finishing and submitting!