SeaSnap by Cral

Synopsis
SeaSnap is an underwater adventure collect-athon game. With your submarine and camera equipped, you are required to research a body of alien murky waters. Dive into the depths, record all the objects and creatures you can find. Upgrade your gear to allow you to reach the looming abyss below.
Controls
WASD = Move / Mouse = Aim
Right Click = Camera / Left Click = Take Picture
Tab = Journal
Esc / Enter = Pause / Return to Submarine



| Link | https://craldev.itch.io/seasnap |
| Link | https://github.com/CralDev/LD48 |
| Link | https://craldev.itch.io/seasnap |
| Original URL | https://ldjam.com/events/ludum-dare/48/seasnap |
Ratings
| Overall | 18th | 4.36⭐ | 27🧑⚖️ |
| Fun | 88th | 4.1⭐ | 27🧑⚖️ |
| Innovation | 82th | 4.14⭐ | 27🧑⚖️ |
| Theme | 207th | 4.16⭐ | 27🧑⚖️ |
| Graphics | 106th | 4.46⭐ | 27🧑⚖️ |
| Audio | 76th | 4.208⭐ | 26🧑⚖️ |
| Mood | 52th | 4.44⭐ | 27🧑⚖️ |
| Given | 46🗳️ | 29🗨️ |
Would def play a full game of this.
I am still impressed about how much there is to collect and see and everything with a name! And that you even see the foto you took is the cherry on top! 5/5!
I managed to get everything bar 2 artifacts, spend a solid hour searching, you must have hidden them well!
Needless to say, I did indeed gulp when I saw -him-, I only had 1 darkness upgrade, and seeing him come from the darkness was intensely freaky.
The depths are truly a place for unknown wonders, perfect theming.
We really hoped at least one person would have found Gulp at level 1 depth vision, it can get very scary haha! So thank you for fulfilling that for us!
One really minor bug, when leaving a menu (settings/journal/shop upgrade) the camera rotation is weird, you can't turn all the way round until you click/move and then it's back to normal.
Improvements:
* The Dash does not feel very meaningful to me. I would probably either increase movementspeed, or have a constant "sprint". It adds up to the bit of frustration I felt in the end because I was not able to find the missing objects.
* Music is nice but a bit too repetetive.
* Some sprites are "flickering" but this is minor.
* Maybe add a little 3D arrow that would hint in the direction or have a map of unexplored areas??
Overall a super polished nice little experience. Congrats!