TREE by Marcionix
A little puzzle game about grow the roots of a tree

Fixed errors: * Multiroots generation * Lose even if player can absorb water and nutrients * Lose even if player can convert water and nutrients into energy
UI improvements: * Disable buttons when impossible to do an action
Controls:
- “Q” grow left
- “E” grow right
- “A” grow diagonal left down
- “S” grow down
- “E” grow diagonal right down
- “W” absorb humidity and nutrients
- “1” generate energy
- “2” grow leaves
(Mobile friendly)[Trying fiz some errors for a mobile version, only web version currently]
Fixed: Screen resolution
| Link | https://marcionix.itch.io/tree |
| Original URL | https://ldjam.com/events/ludum-dare/48/tree |
Ratings
| Overall | 815th | 3.569⭐ | 38🧑⚖️ |
| Fun | 893th | 3.361⭐ | 38🧑⚖️ |
| Innovation | 198th | 3.931⭐ | 38🧑⚖️ |
| Theme | 85th | 4.319⭐ | 38🧑⚖️ |
| Graphics | 1002th | 3.611⭐ | 38🧑⚖️ |
| Humor | 1320th | 2.12⭐ | 27🧑⚖️ |
| Mood | 1510th | 2.985⭐ | 35🧑⚖️ |
| Given | 32🗳️ | 37🗨️ |
Nice work :deciduous_tree:
Other than that, very good work! the pixel art is nice too and works well with the mechanics
The one thing I should mention is that there is a bug if you press 2 root growing keys at once (like pressing D and S at the same time) there would be 2 roots that grow from the starting point.
Growing the tree felt really good, but I died a lot without me knowing I would die. There are a lot of resource to constantly check. Maybe it's an idea to give the player some kind of warning when s/he is low or not let the player grow/ do the action at all if s/he has no resources. Now it's a bit unforgiving.
Next to this it wasn't always clear for me what resources I would get if I "absorbed".
The game itself is rather relaxing. Love the puzzle and resource management aspect of it.
Great work, keep it up!
If I could change one thing I would make it so you absorbed water automatically every time you moved your root, this is mostly because I didn't find any situation where you wouldn't want to absorb water.
Thank you all for the comments! :heart:
I made some error fixing and improved the UI!
If it's ok, you can try again! :smile:
1. You only see the rocks in your vicinity so there's not much planning or tactics going on but mostly luck.
2. Maybe I just didn't realize it but it seems like no tradeoff in balancing resources. You just get one energy, move and get nutrients. And try to collect enough water and the green thingie.
3. I've played this for more than I am willing to say :D and still am not sure when I lose. It says "don't run out of energy" but I ran out all the time without losing. I also lost with 1 or 2 or 3 roots. Maybe it's just me.
Thank you all for the comments! :heart:
I put other instructions, trying to be more clear (i think so)
Cheers, velho!!!