Dark Howl by Kakureta
Dark Howl is a 2D platformer in which the goal is to clear all 10 levels.
You play as a werewolf who kills all NPCs he encounters. The more you kill people, the higher your score will be. Use WASD to move, space bar to jump and left click to attack.
Made in Unity
Graphics made in Photoshop
Sounds in Audacity
Music in 3ML EDITOR
Download Available
Web Available (Downloading the game is recommended for full enjoyment)
*WARNING* Game contains blood.
- Kakureta
You play as a werewolf who kills all NPCs he encounters. The more you kill people, the higher your score will be. Use WASD to move, space bar to jump and left click to attack.
Made in Unity
Graphics made in Photoshop
Sounds in Audacity
Music in 3ML EDITOR
Download Available
Web Available (Downloading the game is recommended for full enjoyment)
*WARNING* Game contains blood.
- Kakureta
Ratings
| Coolness | 64% | 3 |
| Overall(Jam) | 2.59 | 1009 |
| Audio(Jam) | 2.53 | 604 |
| Fun(Jam) | 2.48 | 929 |
| Graphics(Jam) | 3.18 | 624 |
| Humor(Jam) | 2.23 | 807 |
| Innovation(Jam) | 2.03 | 1028 |
| Mood(Jam) | 2.59 | 889 |
| Theme(Jam) | 3.56 | 444 |
Audio could have been executed better, perhaps with the right software, team members, etc. I did the audio on my team, so one tip I can give you in using Audacity would be using the "Noise Removal" tool in the "Effects" tab. Highlight your sound sample, select the noise removal dialogue box, click "get noise profile," select the removal tool again, then click preview to tinker with it. Click "okay" when satisfied.
One big flaw is how I bounce when running against the terrain - I try to clear a gap, but since I'm already airborne, I fall in, having to run the whole thing from square one with no one to slice.
The other big one is how victims stand in place. If they ran around, that would present more of a challenge, but the challenge lies mainly in the platforming, which is satisfying (save for the bouncing).
There is the jump problem near the pit. The little slope would stop player jump as player would be in air-state when they press SPACE.