The Lift by Nuanda79
Remember not to take the elevator when it's a bad day. It could become hell.

When voting please keep in mind that not everything but some free resources have been used or adapted for graphics and sound. (From: freepik.com, freesound.org, epidemicsound.com, bensound.com).
05/05/2021 added HTML5 support.
| Link | https://nuanda79.itch.io/the-lift |
| Link | https://nuanda79.itch.io/the-lift |
| Original URL | https://ldjam.com/events/ludum-dare/48/the-lift |
Ratings
| Overall | 973th | 3.483⭐ | 31🧑⚖️ |
| Fun | 1250th | 3.121⭐ | 31🧑⚖️ |
| Innovation | 1021th | 3.125⭐ | 30🧑⚖️ |
| Theme | 740th | 3.776⭐ | 31🧑⚖️ |
| Graphics | 447th | 4.071⭐ | 30🧑⚖️ |
| Audio | 574th | 3.574⭐ | 29🧑⚖️ |
| Humor | 143th | 3.897⭐ | 31🧑⚖️ |
| Mood | 1017th | 3.429⭐ | 30🧑⚖️ |
| Given | 10🗳️ | 17🗨️ |
Thanks for the feedback. I appreciate.
Thanks for the feedback!
beautiful art, great idea
Good job!
The game is well finished from start to finish.
Cool short experience overall
I'd like to point out that if you didn't do the graphics and audio yourself during the jam (which is ok) it says in the rules that you should opt-out from those voting categories. You can ask the jam organizer by email to do so (that's what we did for the Audio category of our game).
we wrote in the in-game credits which websites we got some of the free resources from, as some of the works are original. Perhaps it is more correct to specify it better. We will see how to manage it. Thanks for your feedback!
Pros:
- Funky graphics
- Actually quite adrenaline-based gameplay
- Nice soundscape
- It's cool to see your mistakes making the cables go random
- I like Italian accent!
Cons:
- I actually didn't know what to do with the cables at the first glance, had to give it few tries
One thing I saw is that, you guys seem not to rate other games. I think playing other people games and rating them not only would be a nice way to checkout how others solve problems, but also to get more attention to your creation, giving you ability to reach more reviews and valuable feedback through Smart system.
Hard to say more, but you guys did a good job nontheless! Mamma mia!
It wasn't clear what to do -- when I tried the HTML5 version I assumed it was broken, so had to download the windows version. Some signposting of what the player is meant to do would be helpful, as otherwise I wasn't sure if it was a cutscene or a game!
The puzzle is probably more difficult than fun, but the combination of the tension of the plummeting lift with a puzzle mechanic gives it a nice Stop Talking And Nobody Explodes feel which I think works well.
It is obvious that our game needs to be refined in detail, animations and interactions. Considering the limited time available, we gave priority to the creation of a narrative that could give life to a small gaming experience. Yours is a correct observation but a bit 'an end in itself. Thanks anyway for the comment!
Here is my LP :slight_smile:
https://www.youtube.com/watch?v=uEfL6u31isU