Drill Out by MrLeao

You have to collect 100$ while mining, but you have to spent to survive! Don't let the Aliens break your miner! The Project-Turtle.

Controls:
[↑]or[W] = Jump;
[←]or[A] = Move Left;
[→]or[D] = Move Right;
[F] = Enter the Drill;
[R] = Repair the Drill;
[E] = Upgrade your weapon;
[Space] = Shot.

Sounds and Music by Rieps - Gabriel
Programming by MrLeao - Luiz
Art by Art_c.o - Arthur
Ratings
| Overall | 996th | 3.474⭐ | 21🧑⚖️ |
| Fun | 958th | 3.316⭐ | 21🧑⚖️ |
| Innovation | 1206th | 3⭐ | 21🧑⚖️ |
| Theme | 406th | 4⭐ | 21🧑⚖️ |
| Graphics | 1061th | 3.553⭐ | 21🧑⚖️ |
| Audio | 751th | 3.395⭐ | 21🧑⚖️ |
| Humor | 525th | 3.184⭐ | 21🧑⚖️ |
| Mood | 1449th | 3.053⭐ | 21🧑⚖️ |
| Given | 34🗳️ | 13🗨️ |
My recommendation would be to define better the need for the grill, I did not felt a lot of difference from been inside it to just waiting for the minerals to pop up.
The length of the game and the overall balance was good.
All the suggestions that come to mind are all game-feel polish related stuff: It'd be nice if being in the drill felt ...better somehow. Like, maybe it could drill faster with the ores could be further apart to balance it. And maybe there's some other action you can do in the drill. I also felt the drilling sound effect was a little jarring, not too bad though.
For the visuals, it could be cool if there was more color variety as you dug down into the different layers.
But yeah overall, a nice clean game!