Abyss by Pandalk
"a game about a submarine moving where the light does not shine"

Our game for the Ludum dare 48, hope you'll enjoy playing it as much as we liked making it. :)
| Link | https://pandalk.itch.io/abyss |
| Link | https://pandalk.itch.io/abyss |
| Original URL | https://ldjam.com/events/ludum-dare/48/abyss-4 |
Ratings
| Overall | 371th | 3.85⭐ | 32🧑⚖️ |
| Fun | 471th | 3.65⭐ | 32🧑⚖️ |
| Innovation | 182th | 3.95⭐ | 32🧑⚖️ |
| Theme | 145th | 4.233⭐ | 32🧑⚖️ |
| Graphics | 929th | 3.667⭐ | 32🧑⚖️ |
| Mood | 55th | 4.417⭐ | 32🧑⚖️ |
| Given | 23🗳️ | 42🗨️ |
Very cool effect with the sonar sticking to things. Very efficient way to get great atmosphere. Nicely done!
Enjoyed it for quite a while but it began to drag on, I think you need to show some sense of progression to keep players interested, different landmarks or something, change of terrain. I wasn't sure if the terrain was randomly generated or hand-made. It'd be awesome to see interesting things passing by, plants, animals, interesting shapes. Lots of cool stuff you could do with it in the future. The camera was interesting, constantly moving down and to the right at a fixed speed? It was problematic sometimes when I wanted to go down but the camera wouldn't show me below me.
Really, though, great job. It fits the theme perfectly, and is fun to play.