Deeper in space by Demo20
Recomended aspect ratio: 16:9 - others may work, but won't see as mach as you should.
Your task is to go as deeper as posible, but be carreful, and dont die :)

Ratings
| Overall | 1599th | 3.045⭐ | 24🧑⚖️ |
| Fun | 1256th | 3.114⭐ | 24🧑⚖️ |
| Innovation | 1828th | 2.325⭐ | 22🧑⚖️ |
| Theme | 1291th | 3.341⭐ | 24🧑⚖️ |
| Graphics | 1560th | 2.925⭐ | 22🧑⚖️ |
| Audio | 917th | 3.19⭐ | 23🧑⚖️ |
| Humor | 1098th | 2.444⭐ | 20🧑⚖️ |
| Mood | 1546th | 2.925⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 6🗨️ |
As a side note, I believe you are intended to opt out of the Graphics category if you and your team did not create the graphics during the jam.
Would love to see a bit more variation in the level layouts - perhaps some different platforms and things!
It's not always easy to use pre-made art assets and ACTUALLY put them together well - but you managed it with great success!
Edit: Oh and also epic music, a bit short though :)
I agree it's perhaps not quite challenging enough, I found it quite easy to use the same strategy on each level -- if you were to expand the game a bit, perhaps adding in some varying level shapes (e.g. moving platforms) would help spice it up a bit.
I enjoyed the fast pace of the game too!
- The variety of enemies was something I also wanted but I saw that lurum dare 48 sarted on sunday evening, so I only got 1 day as at monday morning I had class. Maybe in the future I can add more enemies and stuff, as in the way I coded its easy to add them.
- Its endless but I dont know if someone got that far, arround room 25 or more there is a new enemy. I'll let you find out (maybe is not in 25. The way it works is in each room the "difficulty is increase by 1, this enemy have difficulty 25, but if another enemy spawn, the difficulty now decrease so the "new" enemy wont appear") :D
- The jump is easy to tweak, and as so many people asked for it, I'll change the values.
As you can guess, I worked alone, so it was a really hard task (also I had an exam on moondey and another one on tuesday so I had to study as well)
Thank you all (again) <3