Nightcrawler by Hjalte500
Of the people,
by the people,
eat the people.
A not entirely finished game about being a mouth with legs. Eat as many people as you can and enjoy the cape physics.
Controls:
Mouse for camera
wasd for movement
LMB for attack
Shift for run(crawl)
Shift + W near buildings for climbing
Space for jump
1 to taunt
R to restart
Alt + F4 to quit
Stealth kill by walking behind someone and eating that fucker.
Btw this might be a bit hard to run so if your pc resembles a potato in any way you might want to turn down the graphics. Long load times are normal.
There are almost as many bugs in this game as there are in my room right now so please keep that in mind. This was more of an exercise of 3D development and texturing. Thank you for playing!
Also thanks to button masher bros for playing our last game and we did put a cursor lock in this time..
Animation/Rigging/Skinning from Mixamo.com
Sounds from a bunch of different places
The ground texture was shamefully taken from google.
People you dont know made this game:
Thomas Frank: 3D Guy Max
Gustav Palmgren: Church-man
Hjalte Tagmose: 300-line broken AI man
Michael Riggelsen: Cape/Particle-guy
Gustav O: Lamppost guy.
Tools:
Unity 3D
Visual Studio
3DS Max
PhotoShop
Skype
Mac build might not work.
by the people,
eat the people.
A not entirely finished game about being a mouth with legs. Eat as many people as you can and enjoy the cape physics.
Controls:
Mouse for camera
wasd for movement
LMB for attack
Shift for run(crawl)
Shift + W near buildings for climbing
Space for jump
1 to taunt
R to restart
Alt + F4 to quit
Stealth kill by walking behind someone and eating that fucker.
Btw this might be a bit hard to run so if your pc resembles a potato in any way you might want to turn down the graphics. Long load times are normal.
There are almost as many bugs in this game as there are in my room right now so please keep that in mind. This was more of an exercise of 3D development and texturing. Thank you for playing!
Also thanks to button masher bros for playing our last game and we did put a cursor lock in this time..
Animation/Rigging/Skinning from Mixamo.com
Sounds from a bunch of different places
The ground texture was shamefully taken from google.
People you dont know made this game:
Thomas Frank: 3D Guy Max
Gustav Palmgren: Church-man
Hjalte Tagmose: 300-line broken AI man
Michael Riggelsen: Cape/Particle-guy
Gustav O: Lamppost guy.
Tools:
Unity 3D
Visual Studio
3DS Max
PhotoShop
Skype
Mac build might not work.
Ratings
| Coolness | 44% | 1504 |
| Overall(Jam) | 3.22 | 518 |
| Audio(Jam) | 2.55 | 598 |
| Fun(Jam) | 2.96 | 602 |
| Graphics(Jam) | 3.61 | 414 |
| Humor(Jam) | 3.06 | 372 |
| Innovation(Jam) | 2.86 | 644 |
| Mood(Jam) | 3.41 | 306 |
| Theme(Jam) | 4.00 | 117 |
I like the cloak and overall look of the monster %)
ELECTRON
(CUTEALIENSLAUGHTER)
As an exercise for texturing, I'd say good job!
The application "Nightcrawler.app" can't be opened.