Mind Fall by Nyx_Works

[raw]
made by Nyx_Works for Ludum Dare 48 (JAM)

In this game you are falling down, trying to reach 500m in an mind of a sad person imagem<em>2021-04-26</em>175229.png

Ratings

Overall 1883th 2.477⭐ 24🧑‍⚖️
Fun 1871th 2.273⭐ 24🧑‍⚖️
Innovation 1873th 2.159⭐ 24🧑‍⚖️
Theme 1440th 3.19⭐ 23🧑‍⚖️
Graphics 1730th 2.455⭐ 24🧑‍⚖️
Audio 1064th 2.952⭐ 23🧑‍⚖️
Humor 1023th 2.525⭐ 22🧑‍⚖️
Mood 1579th 2.881⭐ 23🧑‍⚖️
Given 4🗳️ 0🗨️

Feedback

🎤 Nyx_Works
26. Apr 2021 · 20:44 UTC
https://nyxworks.itch.io/mind-fall

my game
cjol
26. Apr 2021 · 21:04 UTC
Took me a while to realise that shooting is how you stay floating! Would be good to be able to see a bit more of the world at a time.
Gui Miottto
26. Apr 2021 · 21:05 UTC
Interesting how you work with the theme, the music is very relaxing, but I think it doesn't really fit the theme, maybe something more accelerated is better.
Overall good game, works well, my congratulations
KAPA6UH
28. Apr 2021 · 18:38 UTC
I have falled out of the screen
Carraka
28. Apr 2021 · 18:41 UTC
There was an error when I played it, where the mind moved off the screen and I couldn't find it again, but I continued to fall safely all the way to the end of the game. This made for a meditative experience, though I'm not sure it's what was intended.

Definitely once you get to the 400m mark, there ought to be a music change to something less calming.
PaulFrick
28. Apr 2021 · 18:54 UTC
It would be better if the music in each biome changed.
Duck Reaction
28. Apr 2021 · 18:54 UTC
Good game! I think it's a good base, the way that you use the shoot also to float is interesting challenge. Good effort on sound and music, it helps to improve the experience. Some feedbacks and effect when you shoot could make this game juicy and make this interaction really enjoyable. Great job!
Copito
28. Apr 2021 · 19:00 UTC
i have no idea what is going on, that was bizzar :D but er i think i won
dk5000p
28. Apr 2021 · 19:08 UTC
It took a few plays to know that shooting kept me from dying. I made it to the 500 m mark. I liked that there were multiple different enemy artwork.
PD Dev
28. Apr 2021 · 19:15 UTC
Interesting mechanic. Took me a while to reallize the controlls. Maybe you should have mentioned them somewhere. The main problem is that you can just spam space and you can't die. It would make a huge improvement to make the ceiling deadly, too. The music is good, but it dosen't really fit the game.
DS Nahogara
28. Apr 2021 · 22:38 UTC
Cool little game, the 200 meters line from down are a nightmare to beat! I found a bug, after shooting you can stick into the right or left corner of the screen, like super meat boy lol.

Great work! :smile:
🎤 Nyx_Works
29. Apr 2021 · 21:08 UTC
The game its not about surviving, you can spam space, or stick to the wall, but if you do, you will recive the bad endigns, try to kill the bad thoughts, and like this you will truly beat the game :D
macaroni.dev
18. May 2021 · 07:10 UTC
We played co-op - one on space and one on driving. But we got the bad ending ._. Still fun though! - A&M
limbo
18. May 2021 · 17:32 UTC
Ok. The mood here was weird in a good way. Nice idea for a game. But playing was a bit hard for me. Maybe changing the proportions of the player character, enemies, and screen view would make this game easier to play?
LDJam user 222495
18. May 2021 · 18:32 UTC
I liked the atmosphere and art! I found though that the character was pretty much never on screen--the character was trailing too much.