enRoot by Linkwin

[raw]
made by Linkwin for Ludum Dare 48 (JAM)

storyboardv2.jpg

Controls

  • Dialog: dialog does not advance automatically, click on the arrow button with mouse to advance.
  • Basic Movement: Use A,S,W, and D to move, space to jump. -- Or Use Controller
  • Dash: left shift key
  • Interaction: Prompted, use Y button where E is prompted if using controller.
  • Climbable vines & Trees: some objects are climbable with up/down w/s, see note below.

Notes

linkwin: We didn't finish what we had planned, and we plan to keep pushing updates, so please follow us if you are interested! With that said the Jam was a lot of fun and I learned a lot!!

stunshock: it was definitely fun and I hope to keep adding more doodley dreamy art!~ thank you for playing and hopefully we'll be able to make this into a finished project soon!♪♫

Known Bugs:

  • Some things in the environment are climbable with up/down/w/s its a bit glitchy. Go all the way to the top or bottom to get off

Credits

@linkwin - Development & Design @stunshock - Art & Design

Music

  • https://m.soundcloud.com/ashamaluevmusic/way?ref=sms&p=a&c=0&utmcampaign=socialsharing&utmmedium=message&utmsource=sms

Tile Map

  • https://szadiart.itch.io/platformer-fantasy-set1?download

2D Platformer Controller

  • https://github.com/akashenen/2d-platformer-controller

Ratings

Overall 1844th 2.63⭐ 25🧑‍⚖️
Fun 1779th 2.522⭐ 25🧑‍⚖️
Innovation 1843th 2.283⭐ 25🧑‍⚖️
Theme 1510th 3.109⭐ 25🧑‍⚖️
Graphics 1413th 3.152⭐ 25🧑‍⚖️
Humor 1065th 2.476⭐ 23🧑‍⚖️
Mood 1108th 3.348⭐ 25🧑‍⚖️
Given 15🗳️ 25🗨️

Feedback

arturgiardi
27. Apr 2021 · 22:58 UTC
Awesome music! I would work in the physics of the fall
Alex the Bear
27. Apr 2021 · 23:15 UTC
The 2d art and animations for the character model are fantastic!
Danny Sperling
27. Apr 2021 · 23:21 UTC
Definitely a fan of the paper art style! I think one thing I'd want at the beginning is a clear direction of where you're supposed to - I accidentally went through the tunnels instead of going to the rabbit at first because I happened to go left when I exited the house. Nice work on it so far!
Heremeus
28. Apr 2021 · 07:58 UTC
Interesting are style. Loved the dash control (you should mention that in the control scheme :slight_smile:). I struggled a bit to figure out where to go. Jumped around for a few minutes in the beginning until I found the exit. Afterwards found the rabbit after going left initially. Then I found the big marble, destroyed the blockage and fell into nothingness. I guess there is no ending yet?
🎤 Linkwin
28. Apr 2021 · 15:24 UTC
@arturgiardi Thanks for playing! I actually left it floaty intentionally, I thought it fit the mood we were going for.

@alex-the-bear Thank you! I was pretty happy with how the animation turned out. We planned to have the mushrooms animating in a similar style.

@danny-sperling Thanks for the feedback! Im just going to block the left entrance when I update.

@heremeus Thanks! I will add the dash for sure, that was just something from the platform code I used. There is no ending, time constraints got us there. I had a little boss battle with the centipede close to finished but again time...
Alina Baybulatova
29. Apr 2021 · 02:01 UTC
So beautiful graphic! I really have fun to play this game! Thank you!
waltsontanaka
29. Apr 2021 · 02:45 UTC
Interesting art and ideas! Would like to see a full version as it is intended (I believe with full color for the characters, perhaps more frames of animation for movement). Also, I like de music, however I'm not sure it matches the spirit of the game itself, perhaps another style, something more towards magical and whimsical . But nice game anyway!
MarcoMing
29. Apr 2021 · 09:01 UTC
I love the paper-like style, it took me a few minutes to understand what I needed to do at the beginning (exiting the house), I would suggest to add a light or a sprite to make it more clear. A part from that I really enjoyed the game! well done!!
SweetNiche
30. Apr 2021 · 00:15 UTC
Great submission! Love the art.
LDJam user 245161
30. Apr 2021 · 00:58 UTC
Nice job! I liked the art style of the character sprites. I got stuck at this wall, hitting it with one marble didn't seem to do the trick:

![en root scr.png](///raw/9ad/b3/z/41b50.png)
Ryano
30. Apr 2021 · 14:35 UTC
This was a charming little game. The physics and colliders are a bit strange, but the art and music kept me playing. Thanks for the game!
Cam Moore
01. May 2021 · 01:15 UTC
The music fit well with Mr.T's sprite. It was a cool feeling.
Tanner Shelton
01. May 2021 · 04:37 UTC
I liked the look of the sprite and the lighting. I think the character fell too slow, and there weren't super clear clues as where to go next. So I did one part out of order on accident and it made it much more difficult. I also ran into a bug, in the second area and finding the big ball, I went to the wall on the right and got stuck in the wall. I finally was able to get out, but then I couldn't move any longer. But it was a fun experience and good work!
Link270
01. May 2021 · 04:40 UTC
Cool game and interesting art. I felt like the art wasn't super cohesive, some of it (The turtle) wasn't completely cut out so the animation looked a little weird to me, but that would be better if the rest of the art also fit the same style. I guess my issue is I couldn't tell if those choices were intentional or not.

The physics need a bit of work. I noticed you said you left it floaty on purpose, but it would be better if it was an accelerated fall (So this speed increases the longer you're falling) and make the jump and the rest of the movement feel more floaty as well. However, my personal preference would probably be to make the fall more "normal". Seems like it would fit the game play better and I don't really see any reason they would be floaty in the first place?

Good job though, it needs a few improvements, but I still played all the way through! Nice work.
Natalia Dushkina
01. May 2021 · 04:54 UTC
Got eaten with centipede several times! Had no idea what to do with it :D Also spent too much time around the rabbit: it promised to show some secret entrance and I expected something to happen, some animation pointing where I should go next.

The music is nice and relaxing, I liked the style of the characters and some background items)
general
14. May 2021 · 12:51 UTC
Liked the hand-drawn visuals!
I recorded my play experience, hope, it will be helpful:
https://youtu.be/PnE4hkobueY
Good luck!