They Hear You by SakuH

They can hear you! The only way to survive is to go deeper! How far can you go before they catch you?
Will you play slow and stealthy or Will you dodge and weave your way through hordes of moles?
Features:
- Procedurally generated dungeons! - you will never play the same floor twice!
- Reactive AI that responds to stimuli like sound or vision!
- Manually inserted pixels to create sprites and artwork
- Multiple electric sound tracks and Sfx to keep you company - it is dangerous to go alone!
- Compass to guide you to the next level
- Rampage bar at the top of your screen, don't let it fill up or the moles start to rampage!
Controls:
- WASD or arrow keys to move
- Ctrl or c to toggle stealth / crouch
- Hold shift to run
- Space to stomp attract moles from large area and show the way!


| WebPlayer | https://shuhmo.itch.io/they-hear-you-ludem-dare-48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/they-hear-you |
Ratings
| Overall | 1028th | 3.455⭐ | 35🧑⚖️ |
| Fun | 1020th | 3.273⭐ | 35🧑⚖️ |
| Innovation | 779th | 3.318⭐ | 35🧑⚖️ |
| Theme | 592th | 3.882⭐ | 36🧑⚖️ |
| Graphics | 516th | 4⭐ | 36🧑⚖️ |
| Audio | 371th | 3.765⭐ | 36🧑⚖️ |
| Humor | 1297th | 2.161⭐ | 30🧑⚖️ |
| Mood | 575th | 3.742⭐ | 35🧑⚖️ |
| Given | 31🗳️ | 33🗨️ |
Thanks, I had fun!
The constant chattering and scraping sound effects and the lighting effects really gave it a creepy and tense vibe. This game also taught me true fear when that bar filled all the way.
After playing a few times, it seemed the best strategy was to run all the time instead of walking or sneaking, as you can easily outrun the moles. (I'm not sure if the rampage bar fills up faster when you run but that might be a good way to balance that out if that isn't already the case)
great job overall!
I liked the game boy classic's colour pallet tho :)
I also really loved the music and audio design, which made me love the overall atmosphere even more!