Snake Oil by OrdiNeu

You are Conrad, a steely-eyed conman with a silver tongue, and a crushing debt to Mr. Octopus. After years on the run practicing your craft, you have returned to Schmucksville to con your way to the top and pay off your debt. Armed with only your coat and last bottle of snake oil, you intend to writhe out of the crippling grasp of Mr. Octopus' tentacles. Refine your cons and slither your way deeper and deeper into the city, but be careful to not be caught in the lies you tell along the way!

Con your way to the top and press deeper and deeper into the city, but be careful to not be caught in the lies you tell along the way! Snake Oil is a head-to-head lottery game. Make your way through Schmucksville trying to con the residents out of their most precious belongings by beating them at slots.

Collect points when your icons show up in your spin. Get more points than your opponent to win in a best-of-three series. Add an icon to your pool between each round.
Arrows to move, click and space to confirm. Shift to sprint. Tab will show you the suggested order to face people in.
Slot machine mechanics heavily inspired by Luck Be a Landlord.
Ratings
| Overall | 903th | 3.522⭐ | 25🧑⚖️ |
| Fun | 1326th | 3.065⭐ | 25🧑⚖️ |
| Innovation | 402th | 3.674⭐ | 25🧑⚖️ |
| Theme | 1814th | 2.543⭐ | 25🧑⚖️ |
| Graphics | 180th | 4.348⭐ | 25🧑⚖️ |
| Audio | 265th | 3.891⭐ | 25🧑⚖️ |
| Humor | 132th | 3.935⭐ | 25🧑⚖️ |
| Given | 52🗳️ | 12🗨️ |
The art on the game was great, really goofy and cartoony, along with the premise and setting. With some more polish and content I think this could be really good!
@nate-wec yeah we kinda had issues with time as we did a hard pivot on our concept in the last 20 hours.
But the idea is that Puggsworth is just a starting battle, then you keep moving down your list of targets to con until you eventually face Mr. Octopus.
Each character offers different items(Pugglesworth doesn't offer great items though) facing different people will help you "deepen your cons" and get some better synergies going in your slots.
but the lack of player guidance is mostly because we ran out of time. You can face the characters in an order you want, but the further down the list they are (TAB to open the list) the more difficult they are.
Hope this helps and thanks for the feedback :)
The slots game was interesting and even though it was just a matter of clicking some buttons, I quickly got addicted to it hehe. It was satisfying watching the points you'd score grow as you got more and more upgrades.
Some feedback to show how much credibility you lose would be a nice addition, but I'm pretty confident you already considered that hehe.
If you're going to continue working on this, I'm curious to see what improvements and/or variations you might be able to come up with. Thanks for the entry!
Overall cool game!