Deep Exploration by aposs
This is a game prototype developed in 2 days for the Ludum Dare 48.
"Deep Exploration" is a 2D single player. George is a horned fish looking for the title of the King of the sea. In order to do that he must reach the seabed.

Authors: Lu Maurizio, Taranjit Singh
Theme sound creator: Kim Lightyear!
| Link | https://aposs.itch.io/deep-exploration |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-exploration |
Ratings
| Overall | 1578th | 3.071⭐ | 23🧑⚖️ |
| Fun | 1638th | 2.762⭐ | 23🧑⚖️ |
| Innovation | 1667th | 2.6⭐ | 22🧑⚖️ |
| Theme | 1067th | 3.525⭐ | 22🧑⚖️ |
| Mood | 1021th | 3.425⭐ | 22🧑⚖️ |
| Given | 25🗳️ | 18🗨️ |
The art and music were a little incoherent, but I guess those are because it's a prototype more than anything else.
I think the prototype works. It's a working proof-of-concept for a diving game. It's not the best as it is, but it has potential.
I found that even if I run out of energy, if I keep going straight down, I'll eventually run into some that I cant even see which allows me to recharge my energy before I'm anywhere near dying.
I recommend adding more useful upgrades like faster swim speed, more damage, more armor,maybe some new attacks. Then think about adding new more aggressive enemies, and obstacles like rocks, caves, hazards, etc.
But great job getting this out in 72 hours. I hope you guys consider putting more work into this as it has potential to be a fun experience
As a small improvement, I would make the smallest circle of light a bit bigger, because it's like playing blind.