Time to grow down by Hidjy

[raw]
made by Hidjy for Ludum Dare 48 (JAM)

2021-04-27 01<em>15</em>55-Window.png

Grow your roots as deep down as you can.​

Hover with your mouse around the tip of your roots to grow slightly faster in this direction.

W/S to scroll (grow deeper to scroll deeper).

C to save your plant as an image.

R to restart.

Ratings

Overall 1710th 2.907⭐ 29🧑‍⚖️
Fun 1869th 2.278⭐ 29🧑‍⚖️
Innovation 392th 3.685⭐ 29🧑‍⚖️
Theme 322th 4.056⭐ 29🧑‍⚖️
Graphics 1419th 3.148⭐ 29🧑‍⚖️
Mood 1641th 2.75⭐ 26🧑‍⚖️
Given 25🗳️ 32🗨️

Feedback

Alina Baybulatova
27. Apr 2021 · 09:48 UTC
Soo interesting idea!!!
Really cool game! Thank you)
Cievers
27. Apr 2021 · 09:56 UTC
A very nice unique idea! And the option to save your plants as an image is such sweet addition :)
Jorim
27. Apr 2021 · 09:57 UTC
An interesting idea, but I'm missing the gameplay aspect of this. Not sure if I'm missing some gameplay mechanics. If not, the visuals are nice and the mood is relaxing.
mxbi
27. Apr 2021 · 09:58 UTC
This is a cool little simulation! I love procedural stuff like this
Lorwon
27. Apr 2021 · 09:59 UTC
Very good idea ! (do not forget to put a cover image to your game)
Catoryu
27. Apr 2021 · 09:59 UTC
Quite simple which is good but mechanics aren't very clear, we're not aware of how much influence we have over the roots so it's difficult to change their direction.
Tankou
27. Apr 2021 · 10:23 UTC
Interesting idea! I like this simulation, also that you implemeted stones stopping the roots - in addition some feedback would have been nice to be sure to be really influencing the root's direction and to see which roots are still growable. But all in all I enjoyed playing it.
itsonrandom
27. Apr 2021 · 17:00 UTC
Nice idea with the mechanics, the growing towards the mouse is a bit too subtle and it's not obvious when it's working, but nice and relaxing to see everything grow, good job!
🎤 Hidjy
27. Apr 2021 · 19:34 UTC
Thanks everyone !

@jorim I don't think you are missing anything, I wish I added more gameplay elements but was short on time after spending a lot of it learning WebGL.

I'm still happy with the result and the experience overall :)
Rost
28. Apr 2021 · 06:52 UTC
Interesting concept! I liked the idea you could slightly control in which direction the roots are growing.
Vuvuzela80
28. Apr 2021 · 15:11 UTC
Good game! first time i see that!
I appreciate it but a think you need to add some gameplay elements to be more enjoyable.
However, well done!
caeonosphere
29. Apr 2021 · 10:23 UTC
It got so dark down at the bottom! D:

I really like the idea, a fun take on the theme. I've certainly never played a root-growin' rock-dodge-'em-up before. Also a great idea to let people save screenshots! My plant is kinda scraggly, not exactly worth framing on the wall, but I suppose it's a matter of practice.
tarfield
01. May 2021 · 18:51 UTC
Cool little game with a pretty unique idea - this could definitely be expanded on to be really fun! I miss a relaxing soundtrack, and it would be pretty cool if you could see the flower/top of this plant when taking a picture!
Jonrei
02. May 2021 · 17:47 UTC
Nice little simulation game, but im not sure if i actually did anything tho, the expansion felt kinda random.
Eckkert
07. May 2021 · 04:42 UTC
It was a fun tech demo. I think it would be nice if the attraction to the mouse was stronger; I was able to tell it was going on, but it would be cool if it was longer-range.
Okamit
08. May 2021 · 00:41 UTC
Unique idea, over all cute and interesting tech demo!
Good work!
mharring
08. May 2021 · 00:50 UTC
Interesting concept! You could definitely go somewhere with this. As others have mentioned, it could use some gameplay mechanics and sound effects, but this is a good start.
tanis
08. May 2021 · 16:21 UTC
Interesting take on the theme. I find it a bit hard to understand how much your hovering near a root actually influences its growth. Maybe some kind of feedback would help there. Some music and sound effects would have also been a nice to-have. Anyway good execution.
duo-afgebeld
08. May 2021 · 20:34 UTC
Great idea, and it looks good, although it's still incomplete as a game. As you get deeper, the view gets so dark it's impossible to see, with the white border. Also the roots seem to grind to a halt at some point, is that supposed to happen?