Fall Miner by MZA

A falling game through an endless abyss. How far can you fall?
All this is made from scratch/original. The only thing third party is the font that is used in the game. I was aiming for compo but due to working at my day job throughout the weekend, I ran out of time. Enjoy!
The postjam version is a lot more fun and challenging. I encourage you to play it after rating the jam version.
Feel free to post your highest score in the comments below. Thx. :smile:



In the postjam version, i've attempted to make the controls less floaty. I've added golden rock collectible and an enemy to spice things up.


Game Engine : Duality2D
Art: Pixelsmash, Krita
PostJam Version Changes
| Link | https://mzadz.itch.io/fall-miner |
| Link | https://mzadz.itch.io/fall-miner |
| Original URL | https://ldjam.com/events/ludum-dare/48/fall-miner |
Ratings
| Overall | 1619th | 3.021⭐ | 26🧑⚖️ |
| Fun | 1545th | 2.88⭐ | 27🧑⚖️ |
| Innovation | 1821th | 2.34⭐ | 27🧑⚖️ |
| Theme | 616th | 3.86⭐ | 27🧑⚖️ |
| Graphics | 1209th | 3.4⭐ | 27🧑⚖️ |
| Audio | 838th | 3.292⭐ | 26🧑⚖️ |
| Mood | 1494th | 3⭐ | 24🧑⚖️ |
| Given | 51🗳️ | 20🗨️ |
The movement did seem really slow both for jumping between the walls and how fast they were descending, Descending slowly isn't really a problem at all, it just seemed a bit off visually. On the other hand, the character taking a long time to jump between walls as well as changing how long depending on how you got there made things really hard to time properly.
I also ran into issues where I would jump to avoid the obstacles on one wall then when I was in the air a new obstacle would appear on the other wall from the bottom of the screen. With the speed moving between walls I would just land on the new obstacle and there wasn't really anything I could do which was frustrating.
Pros:
- easy to start, one button with tutorial
- graphics
- music
Cons:
- too easy, baybe should you add more obstacles?
If you take the project further definitely consider publishing on mobile!
Nice copycat of NinJump ^^ It reminds me my high school years :smile:
I think you should just tweak the inputs. Letting the spacebar down when landing on other wall makes the player auto-jump. But it's hard to get the perfect timing to stop pressing the spacebar while we are ajusting our position.
Good job with the tools, making music Sonic Pi x) Nice work!
Really cool game :D
The movement left too floaty in my opinion but other than that it was great!
I really like the graphics.
Sometimes the jump and mid air jump feel a bit unresponsive.
Anyways a nice arcade or mobile game!
I had a bit more luck with the post jam version and actually got to collect some of the gold - I can see how with a bit of tweaking this could be really addictive. I think you need to play with the physics just a little, perhaps a more obvious bar for the powered jumps, but most importantly when I die, I wanna be able to restart within 5 seconds max!!
@cheesepencil - web build would be nice. The engine i used doesnt make web builds unfortunately. Having said that filesize is not that big. 10mb i believe.