Submerged by vanLeiden

Don't let the light go out.
WASD / arrow keys to move
Press SPACE to toggle light
Press E to drop a beacon
Press R to restart on Game Over



Font used: Gameplay by Geronimo Font Studios
| HTML5 (web) | https://vanleiden.itch.io/submerged |
| Original URL | https://ldjam.com/events/ludum-dare/48/submerged |
Ratings
| Overall | 253th | 3.943⭐ | 37🧑⚖️ |
| Fun | 793th | 3.429⭐ | 37🧑⚖️ |
| Innovation | 792th | 3.314⭐ | 37🧑⚖️ |
| Theme | 164th | 4.214⭐ | 37🧑⚖️ |
| Graphics | 982th | 3.629⭐ | 37🧑⚖️ |
| Audio | 44th | 4.329⭐ | 37🧑⚖️ |
| Mood | 168th | 4.171⭐ | 37🧑⚖️ |
| Given | 69🗳️ | 52🗨️ |
I'm not 100% sure whether the layering of music is tied to the light or not, but it feels very natural -- and whether it was your intent or not, it really increased the tension and had me racing to the next recharging station.
I really appreciated that there were little things to stumble across while exploring, too. I chased a little fish, found an arch, saw some giant sponge-looking thing...
Top-notch. :thumbsup:
I also really like the minimalistic art style, it works so well together with the rest of the game!
Love your profile picture, by the way. :)
I loved that I found my old drone sitting there, and used beacons. In the second dive I did not use the beacons.
The light slowly dying when you are so deep is very nice, I once saw a battery but at to consider going out of my way to get it, or try to make it with the remaining of light!