Risk of the Depth by Thooom

[raw]
made by Thooom for Ludum Dare 48 (JAM)

You are a fish, your goal is to go deeper and deeper. Avoid getting eaten.

Having some problems with the WebGL build, will try to get it to work tomorrow. zzzz.

Ratings

Given 4🗳️ 3🗨️

Feedback

larritey
27. Apr 2021 · 17:02 UTC
That was nice) Small meditative game without hard gameplay)
Aerolink
28. Apr 2021 · 09:01 UTC
Cool game, took me some time to figure out that you can control the speed at which you dive, and I can't decide if the death sound is the best or the worse thing about the game ^^. Congratulation on your game!
MatejaG
29. Apr 2021 · 19:07 UTC
Nice game! :) I managed to break it - sorry. :) If you swim off the screen, nobody can eat you. So you can just hide and go AFK and the score keeps on getting up. Maybe you should add a barrier on the left and right. ;) Try adding some gameplay screenshots in your description - it would attract more people to try your game. ;)
Simple but nice art and some animations. :)![Risk of the Depth.jpg](///raw/c38/d3/z/41a29.jpg)
🎤 Thooom
29. Apr 2021 · 19:51 UTC
@matejag Hahaha, that's amazing. Yeah we were supposed to add some barriers on the sides in the beginning but I guess we forgot about it. Oh well, what are game jams without it's bugs :)
LDJam user 236545
30. Apr 2021 · 16:17 UTC
I really liked the color palette you chose. It definitely pushed the visuals out of the "game jam art" realm and into the "stylistic art" realm.

I also found the little cheat to sneak off the edge of the screen. I made it to ~700 without it, but it got tough with the enemies being nearly invisible.

Good work!