Don't Fall asleep by MustachedNinja

[raw]
made by MustachedNinja for Ludum Dare 48 (JAM)

Stay awake and get milk from the basement while avoiding the sleep monsters

Controls:

Movement - WASD

Interact (doors, fridge, milk) - E

Team:

  • Level Design

    • KURIBOH - https://github.com/dm6654u
  • Music and Sound

    • Ricardo "Canslli" Ranzani - https://soundcloud.com/ricardo-ranzani
  • Developers

    • MustachedNinja - https://github.com/MustachedNinja

    • Crouzer - https://github.com/Auxione

  • GameDesign / Art

    • Echo7Project - https://echo7project.itch.io/

Ratings

Given 5🗳️ 0🗨️

Feedback

crypto
27. Apr 2021 · 10:01 UTC
controls took a bit of getting used to but i really like the music, has a great atmosphere
JoeDev
27. Apr 2021 · 18:00 UTC
As the other commenter said, great atmosphere and music! Very haunted house spooky vibes :) As for the controls, I think it would work a bit better to have the player move relative to the current camera direction (I found myself walking into walls a lot and it was a bit jarring when the camera changed).

A fun little stealth / horror game though! I got caught by the spooky tall demons a few times haha
Achila eranga mohottige
29. Apr 2021 · 07:53 UTC
Go rate games to expose your game more to the rest of us bro!
fueelin
05. May 2021 · 03:57 UTC
I liked the sprites and the music, but couldn't figure out how to make much progress. After the first door, I didn't find much I could interact with. I'd definitely recommend making the controls operate relative to the camera. My hand was consistently confused when trying to move, which eventually made me give up. There were some really cool aspects though, good work!
Kaabiikaze
05. May 2021 · 04:06 UTC
I like the visuals, but the controls were really hard to adjust on my end. I ended up not making it to the end of the stairs on my first try. Also, the camera snapping in some scenes is a little suddden, especially with the controls.

Overall, nice attempt!
ardorugus
05. May 2021 · 22:11 UTC
Hard to use those controls. Somehow got out of the room, than the monster came out, couldn't see a thing because of him, so some work with camera is needed, also. Still, this puppet-like sleepwalking was fun, and the musicbox fits nicely.