Aquanaut by EvilScotsman
Aquanaut is a game about plunging into the abyss, deeper and deeper, to reunite with a long lost friend.
https://evilscotsman.itch.io/aquanaut



CREDITS:
EvilScostman: Programming
BirdyBird: Art
BigHugeJake: Sound
Heiach & MCHones: Emotional Support
| Link | https://evilscotsman.itch.io/aquanaut |
| Link | https://evilscotsman.itch.io/aquanaut |
| Original URL | https://ldjam.com/events/ludum-dare/48/aquanaut |
Ratings
| Overall | 14th | 4.4⭐ | 42🧑⚖️ |
| Fun | 42th | 4.238⭐ | 42🧑⚖️ |
| Innovation | 439th | 3.638⭐ | 42🧑⚖️ |
| Theme | 64th | 4.375⭐ | 42🧑⚖️ |
| Graphics | 58th | 4.575⭐ | 42🧑⚖️ |
| Audio | 130th | 4.1⭐ | 42🧑⚖️ |
| Humor | 406th | 3.389⭐ | 38🧑⚖️ |
| Mood | 108th | 4.263⭐ | 42🧑⚖️ |
| Given | 58🗳️ | 37🗨️ |
Seeing the anglerfish come up filled me with dread - but then seeing that he was the long lost friend made me laugh out loud! Great job all :)
Very fun experience. Afaict, you're meant to take hits and rely on getting bubbles. For example, I couldn't find a way to dodge the eel at ALL. If that is was indeed an intentional design decision, then I actually think it was a really good decision. It upped the ante on everything and made you feel helpless... as you should against giant leviathans.
Like others have said, this is also the first boss rush game I've ever played in an LD. It must've been difficult to make enough time to craft the quality boss fights. Nice work!