Deap Sea Monster by bumbu

[raw]
made by bumbu for LD33 (JAM)
You're a deep sea monster. Your light is your life.
Eat submarines to gain light. Avoid terrain.

Built by:
- Ciprian Plăcintă (big pixel) - music
- Zarea Ivan (minivan) - dev
- Bumbu Alex (bumbu.me) - dev
- Sandu Cojocari (sandul) - design

Ratings

Coolness 56% 3
Overall(Jam) 3.17 564
Audio(Jam) 3.11 386
Fun(Jam) 3.00 563
Graphics(Jam) 3.53 465
Innovation(Jam) 2.60 835
Theme(Jam) 3.23 691

Feedback

anabalica
25. Aug 2015 · 14:25 UTC
Loving it! The game creates an awesome deep sea atmosphere: great music, great graphics, great execution. Good job everyone :)
Fanatrick
25. Aug 2015 · 14:59 UTC
Athmospheric and cool, but is hard even early in the level.
Lane
25. Aug 2015 · 15:00 UTC
You should really include some controls in the description. The light immediately goes out, and the screen fades to black within seconds.
inurashii
25. Aug 2015 · 15:03 UTC
This is probably my favorite 'flappy clone' I've played so far -- very clever take on it! The graphic effects were perfect, too -- very moody.
teknic
25. Aug 2015 · 15:06 UTC
playable.
CrunchyKingCrimson
25. Aug 2015 · 15:13 UTC
This is pretty addictive. The light mechanic is a great twist on this type of game, so much so that I think you should have included 'innovation' as a voting category, I would've given you some points for that. The music and graphics all work well too, it has a nice mood to it. Good game but it is pretty difficult, I had to play it a bunch of times before I could last more than a minute.
Gipzo
25. Aug 2015 · 15:49 UTC
Nice game. A bit difficult not to hit terrain as submarines tend to go there. But it is fun anyway ;)
Friday
25. Aug 2015 · 15:50 UTC
Very solid entry.
zenmumbler
25. Aug 2015 · 15:54 UTC
Given that your light diminishes at a high pace, it's frustrating that submarines can move away effortlessly or just hide right next to terrain, causing any gains from catching them to be immediately nullified by crashing into the terrain. Simple but effective visual style.
dancingmad
25. Aug 2015 · 15:56 UTC
The game is nice, but it's really difficult, and the framerate is bad... (maybe because firefox?)
HiVE interactive
25. Aug 2015 · 16:28 UTC
Very difficult straight off the bat, but after a few tries I started to get the hang of it. Simple game with good atmosphere, well done.
gnuwilliam
25. Aug 2015 · 17:58 UTC
Love the atmosphere! Great light effects
oskardevelopment
25. Aug 2015 · 18:33 UTC
Cool game with a nice gamplay! You got the theme right and with great music! Would be cool if you had more light at the start, as it took too long time to learn the game when I had to restart so quickly.
flokitall
25. Aug 2015 · 18:43 UTC
Deep Sea Monster reminds me of Flappy Bird for obvious reasons, so I'd love to try it out on a mobile device. The control scheme (tap anywhere on the screen) would fit that platform perfectly.

I'm curious if you had the time to experiment with damaging obstacles (walls that if you touched, you died). I think that would be an interesting twist on Flappy Bird's mechanics, the fact that at any point you can decide not to eat a risky submarine in the hope that you'll be able to make up the lost light later in the level. That's unlike Flappy Bird where you essentially HAD to take the opening in each wall. That little change would introduce a nice "risk-reward" mechanic.

I did encounter a number of bugs while playing (subs or myself falling through the ground, pressing space too much and shooting through the roof and a couple of instances where although I ate all of the incoming subs, I still couldn't refill my energy in time), although nothing really major.

Fun little game, nice job!
7DeadlySins
25. Aug 2015 · 19:40 UTC
Hi, at a moment the fish's jaws get stuck in a rock and stop moving, the game didn't stop and continue giving points. Is this something normal or... it's a bug ? And, nice game!
7DeadlySins
25. Aug 2015 · 19:41 UTC
Oh and, highest score 210 and it keeps increasing by itself )))
🎤 bumbu
25. Aug 2015 · 20:30 UTC
Seems like a bug. I added some fixes, hope that it helps
tomdeal
26. Aug 2015 · 20:12 UTC
Cool game, liked the graphics. A few more hit indicator on the terrain would have been cool
raducumiczzz
28. Aug 2015 · 01:00 UTC
Atmosphere gives you a great feeling of relaxing somehow. I love how it feels. Congratulations
Jerre
28. Aug 2015 · 10:04 UTC
Nice game. Something strange happens when you hold space too long ( you rocket upwards ). But fun to play for a while
CrownCity
28. Aug 2015 · 12:51 UTC
It looks nice and all, but I couldn't get it work. Pressed space and lot's of other controls but the fish wouldn't swim. Unfortunately :(
Hope to see it working better soon
Crocanti de Pollo
01. Sep 2015 · 00:06 UTC
A flappy monster with a twist! The light dynamic is nice. I'm rubbish at it though, my best seems to be just 38 :(