Cavity Tycoon by Roberto Romao
Always wanted to venture into the Tooth industry?
Now is the time! Affordable new properties available right now!
Grow, expand and Win the industry ;D
This new venture of yours will be a blast!


| Link | https://roberto-romao.itch.io/cavity-tycoon |
| Original URL | https://ldjam.com/events/ludum-dare/48/cavity-tycoon |
Ratings
| Overall | 1315th | 3.283⭐ | 25🧑⚖️ |
| Fun | 1132th | 3.208⭐ | 26🧑⚖️ |
| Innovation | 609th | 3.478⭐ | 25🧑⚖️ |
| Theme | 1400th | 3.239⭐ | 25🧑⚖️ |
| Graphics | 1318th | 3.283⭐ | 25🧑⚖️ |
| Audio | 807th | 3.326⭐ | 25🧑⚖️ |
| Humor | 360th | 3.455⭐ | 24🧑⚖️ |
| Mood | 1479th | 3.024⭐ | 23🧑⚖️ |
| Given | 11🗳️ | 16🗨️ |
My big critique would be that it feels like the threat mechanic was too harsh. Because digging increases threat, you cant dig or explore as much as I wanted. I spent a lot of time just waiting for the next brush or meal.
I couldn't tell the difference between the buildings really. Once I had one each of the first two, I started winning, and then it didn't really matter what I did as long as I didn't dig too much.
Neat idea, clever use of the theme!
For some reason I spent a lot of time trying to build with m1 instead of m2, and thought the game was broken. Might just be post-LD brain drain, but once I realized m2 places everything worked as expected.
The threat mechanic isn't super well explained, I sorta felt it out but it's not super clear to me why it goes down.
I would have liked to see the buildings expanded upon a bit more. For example, maybe making sugar more of a necessary resource, and buildings become more or less required to start scaling outward. In the current design I found by the time I built one of everything I just won.
Graphics are cute. Overall pretty neat!
Make the game more long lasting, maybe tweaking how the victory condition works (change it to population?) and this is a winner. Also, you could implement a full view of the map once you win/lose so you could see all the structures you built on some poor soul's cavity filled teeth.