Deep by suppi

[raw]
made by suppi for Ludum Dare 48 (JAM)

I haven't participated in LD for a long time, since the 48 jam is a special marker and I have time, I decided to join!

I came very unprepared for the jam and the result isn't much of a game, but I worked hard on it so I decided to submit anyway :)

Made with Haskell and SDL2.

Currently binaries are only available for Linux (Ubuntu 20.04 +) and Windows 10

Screenshots

| Start screen | Instructions | Gameplay | |-|-|-| | Start screen | Instructions | Gameplay |

Videos

Watch it on Youtube: http://www.youtube.com/watch?v=N-3mUBAxGs8

And online multiplayer: https://www.youtube.com/watch?v=NaioSq4APrk

Warning: online multiplayer can crash your computer. Consult the README for more information.

Ratings

Overall 1855th 2.605⭐ 21🧑‍⚖️
Fun 1865th 2.289⭐ 21🧑‍⚖️
Innovation 1755th 2.474⭐ 21🧑‍⚖️
Theme 972th 3.605⭐ 21🧑‍⚖️
Graphics 1708th 2.556⭐ 20🧑‍⚖️
Audio 1153th 2.737⭐ 21🧑‍⚖️
Humor 1251th 2.235⭐ 19🧑‍⚖️
Mood 1699th 2.639⭐ 20🧑‍⚖️
Given 18🗳️ 7🗨️

Feedback

Klaus Peter
27. Apr 2021 · 10:57 UTC
Is this game Linux only?
Adil
27. Apr 2021 · 10:58 UTC
Hey man! Cool game, but mechanic feels simple and non-finished, hope you will keep on developing!
🎤 suppi
27. Apr 2021 · 11:24 UTC
@klaus-peter, only linux binaries are provided at the moment. It should work on windows and OSX as well when compiling from source. I'll investigate how to ship windows and OS X binaries.

@adil, I agree. Unfortunately this was all I manage to make for this jam :) Thank you for playing!
Panzershrek
27. Apr 2021 · 11:51 UTC
Nice game, really cool that you made a multiplayer mode. I feel like you could expand the complexity of the main mechanic tho =)
Nuelijarma
27. Apr 2021 · 11:51 UTC
I found the bones. I'm intrigued! I wonder what you were aiming for.

Thank you for submitting even though you you did not finish, and congrats for making a game in Haskell X)
Yuri Yakovlev
27. Apr 2021 · 11:55 UTC
It is surprised me. I didn't expect to see a game written by Haskell. It is cool. But I cannot to run this game on windows. I've tried to run this game on WSL. I cannot to do it.
🎤 suppi
27. Apr 2021 · 12:40 UTC
@panzershrek thank you! I was thinking about making it more interesting but didn't have enough time :)

@Nuelijarma awesome! Thanks for playing! tbh the bones were just the last minute idea of how to have <any> goal for the game :joy:

@yuri-yakovlev Thanks! I hope to be able to build for windows as well soon.
nyanpierre
28. Apr 2021 · 17:33 UTC
Cool idea ! good job
mauriciomunky
29. Apr 2021 · 02:46 UTC
Hey, it’s pretty cool that you could do the mechanic and an online multiplayer mode in a game jam. That’s more than the goal! The music is pretty chill too. It’s a good starting point for a longer project.
🎤 suppi
29. Apr 2021 · 06:16 UTC
Thank you @nyanpierre and @mauriciomunky !
🎤 suppi
29. Apr 2021 · 10:14 UTC
@klaus-peter @yuri-yakovlev windows binaries are available now as well!
AhSpike
01. May 2021 · 18:46 UTC
Interesting mechanic, would be cool to see you expand on the idea. Also like the sprite art. Good job!
SamarthMP5002
02. May 2021 · 06:52 UTC
Cool game! Interesting content, Keep up the good work!
Hojaverde
06. May 2021 · 12:40 UTC
Cool. Gameplay is kind of slow for my taste. The digging mechanic is tedious. I think the idea is great but the execution is not that polished. Great music!
Ismael Rodriguez
07. May 2021 · 00:59 UTC
Nice entry! It was off to a good start.

I think the biggest problem with what's here is the large sticky hitbox, combined with small bullets and where the bullets spawn when shooting sideways, makes it so I can't dig horizontally to make enough room to dig vertically, without needing to go up and clean up the space behind where the bullet spawned. 1 pixel seems to halt all progress.

The character art looks good, the music sounds good (but doesn't loop properly)

Good job with what you were able to make!
🎤 suppi
07. May 2021 · 19:28 UTC
Thank you all, I appreciate the feedback :)
VixenMink
12. May 2021 · 01:44 UTC
I like the concept you have going on here.