In the name of science! by pta2002
DISCLAIMER: The spritesheet animations were made by crumpeted!
------------STORY------------
An experiment is being made in the lab... After you are the test subject...
[10 minutes later]
The experiment went horribly wrong! You turned into a monster and you want revenge! You will need to kill the most people in the building to succeed. Can you do it?
-----------------------------
---------HOW TO PLAY---------
WASD to move!
Walk over an item to pick it up!
SPACE to attack!
Attacks will be melee if you you don't have a gun. Once you have one, you can shoot using space.
Turrets will shoot you every 1.5 seconds. You can deactivate one by doing a melee attack. Shooting one will work in the post-jam version.
Soldiers will do their best to shoot you. They shoot every 0.33 seconds. Kill one and get 20 points! They will also drop a gun.
Humans come in two forms: Scientists and citizens. The one chosen is random and there is no 'common' one. They will simply walk around and give you 10 points when killed.
Spawners (the doors) will spawn a human every 10 seconds. There is a 10% chance they will spawn a soldier instead. Be careful!
Exit signs will take you to the next level if you have enough points (the score will turn green)
--------------------------
------------STORY------------
An experiment is being made in the lab... After you are the test subject...
[10 minutes later]
The experiment went horribly wrong! You turned into a monster and you want revenge! You will need to kill the most people in the building to succeed. Can you do it?
-----------------------------
---------HOW TO PLAY---------
WASD to move!
Walk over an item to pick it up!
SPACE to attack!
Attacks will be melee if you you don't have a gun. Once you have one, you can shoot using space.
Turrets will shoot you every 1.5 seconds. You can deactivate one by doing a melee attack. Shooting one will work in the post-jam version.
Soldiers will do their best to shoot you. They shoot every 0.33 seconds. Kill one and get 20 points! They will also drop a gun.
Humans come in two forms: Scientists and citizens. The one chosen is random and there is no 'common' one. They will simply walk around and give you 10 points when killed.
Spawners (the doors) will spawn a human every 10 seconds. There is a 10% chance they will spawn a soldier instead. Be careful!
Exit signs will take you to the next level if you have enough points (the score will turn green)
--------------------------
Ratings
| Coolness | 41% | 1578 |
| Overall(Jam) | 3.05 | 663 |
| Fun(Jam) | 3.14 | 464 |
| Graphics(Jam) | 2.90 | 748 |
| Innovation(Jam) | 2.55 | 859 |
| Mood(Jam) | 2.94 | 667 |
| Theme(Jam) | 3.14 | 747 |
I really like the player animations ^^
I got a score of 750 up until I died on my first try, then 1350 on my second try.
I've noticed that you can get through it very easily by just standing in the top right corner of the map, since it doesn't take long to learn where people spawn (there are only two locations)
Good job on the game. It's a pretty fun concept. I wish there was sound though!
The lack of sound did hurt this a lot though. Evening having simple sound effects makes a big difference. Try using something like sxfr (there are some links on the tools page) or searching freesound for some sound effects.
Good job in making a completed game though!
Scientist teleporting through walls and blocked ways by soldiers for example
And I'm not really understand the door mechanics, how to open it?
But I liked your game, that was fun to play and I've got it to the 5th or 6th level I think