Tourist Trap by Junber

Be the ancient ghost of a pharaoh you always wanted to be! Place traps and defend yourself against those pesky humans.
Credits:
| | -- | -- Programming | Junber and Quack Art | Bonsai_ Sound | Steamdr4gon (Re-using music from a previous project)
Ratings
| Overall | 1330th | 3.275⭐ | 22🧑⚖️ |
| Fun | 711th | 3.475⭐ | 22🧑⚖️ |
| Innovation | 1099th | 3.075⭐ | 22🧑⚖️ |
| Theme | 1280th | 3.35⭐ | 22🧑⚖️ |
| Graphics | 1308th | 3.3⭐ | 22🧑⚖️ |
| Humor | 368th | 3.447⭐ | 21🧑⚖️ |
| Mood | 1046th | 3.395⭐ | 21🧑⚖️ |
| Given | 49🗳️ | 11🗨️ |
It's weird but... it's fun to kill tourists :knife: :laughing:
I would like tourist characters to be more animated. Add sound fx to make the game more juicy.
Some traps are easy to understand but other are not obvious, specialy the bow with the detector.
@c4scar yes the cooldown is long, but you can reduice it by clicking on it, so it's ok.
Tutorial at the beginning is very helpful, you can improve it by adding illustration (not just text).
Sometimes the game become laggy.
Overall, I had a good time. Nice game !
- performance when enemies die
- after the first three or so waves, there were no calm moments anymore and everything was constantly flooded with enemies - would have been nice to have some time here and there to build stuff without frantically running around and rightclick spamming the bows (which appeared to be much more effective than the pressure plates), also this way there was no time to properly experiment with the unlocked new traps
- the trap selection order seemingly changed arbitrarily and I'm 90% sure the pressure plates just vanished from the menu altogether for a while, or maybe I was just too stupid to find them
That all being said, it is a great basis for a very engaging and enjoyable TD game. With some more polishing this could surely turn into quite an itch.io hit. :) Great work!
Very fun, some of the traps are quite inventive and make you think about how to place them.
The click areas could be enlarged to make them easier to activate.