Dwarf Mine by Kmoor

[raw]
made by Kmoor for Ludum Dare 48 (JAM)

You need to help your dwarf friends who are stuck in a mine. You will fight against creatures trough your missions! dwarf.png dwarf2.png

Fixed problems: UI only aligned for 1920×1080 resolution, On the first map if you fell into the lava the Game Over UI did not appear and the player were not able to restart. Both are working fine now.

Ratings

Overall 1021th 3.46⭐ 27🧑‍⚖️
Fun 1227th 3.135⭐ 28🧑‍⚖️
Innovation 1326th 2.904⭐ 28🧑‍⚖️
Theme 703th 3.808⭐ 28🧑‍⚖️
Graphics 462th 4.056⭐ 29🧑‍⚖️
Audio 1059th 2.958⭐ 26🧑‍⚖️
Humor 612th 3.06⭐ 27🧑‍⚖️
Mood 900th 3.5⭐ 27🧑‍⚖️
Given 33🗳️ 28🗨️

Feedback

Catomag
27. Apr 2021 · 07:05 UTC
the rtx killed my pc
SaranBaran
27. Apr 2021 · 07:12 UTC
the idea and mechanics are great but it felt kind of sloppy. Also at some places lightning was....weird. But overall really fun game.
Herbyvor
27. Apr 2021 · 07:16 UTC
The best game i found so far ! I love it, that's a 5/5 !
SamarthMP5002
27. Apr 2021 · 07:18 UTC
I love the 2d lighting, the graphics are perfect! maybe make the characters a little bit taller, because I can barely make out the faces. Good game overall!
LDJam user 237240
27. Apr 2021 · 07:22 UTC
Good job! Very nice movement, i like a lot graphics, very good story, this is very good game GJ!
nohac
27. Apr 2021 · 07:35 UTC
A bit chaotic and hard to see what was happening at times, good graphics and lighting. Nice game overall.
Unbansheee
27. Apr 2021 · 07:39 UTC
Very pretty game. Love the idea of it. The lighting works well for the 2d game. The punching felt a little bit off, and when I fell in lava I couldn't respawn
Hugison
27. Apr 2021 · 07:50 UTC
This is a nice game. The intro is well done and a nice extra. I like that you can play around with the controls already in the main menu. The graphics look good and most of the sound is really good.
So here is what I don't like: The sound of the birds are really annoying xD (I think they are played just too fast). The Game feels a bit unfair sometimes for mostly these reasons in combination: it is very dark and hard to see enemies, some enemys can go through the floor, some can't be seen because off screen (spiders) and fall down really fast, you sometimes can't see whats above you when jumping, so the cieling ruined my jump sometimes. I would recommend playing around with this a bit because the dark/light mechanic on it's own is really nice.
Some checkpoints a bit earlier would be nice and i think that would've made me play a bit loger.
All in all a well made game just needs more polish (but which game in a Jam does not? (including mine)).
I hope my feedback is helpful. Have a nice day!
Ambear
27. Apr 2021 · 08:07 UTC
Graphics are sooo good, and lightning. Love it
I like hardcorish of your game haha and gameplay
Btw, there is some issue with screen alignment, in tutorial and in dialogue everything wasn't lined up, I think that is because of aligning of width of the screen
And light from head of main Hero, I think that would be better if you could rotate head with mouse, because almost all time I can't see anything
And bats are OP, who strike you from above. There should be something what show that they are above you
Btw, great job :)
audioBusting
29. Apr 2021 · 12:07 UTC
Surprisingly demanding with the platforming! It's pretty fun to figure out better and faster routes every time I start over.
🎤 Kmoor
29. Apr 2021 · 12:47 UTC
Thanks all the comment and feedback, appreciate it :D
Duck Reaction
29. Apr 2021 · 20:47 UTC
This game have deep mood :smiley: The pixel art is very good and I enjoy to throw dynamites (I would like more).

This game remember me "spelunky" in a good way.

The sound of bats is too annoying, maybe you should add a tutorial.

Great job :thumbsup:
MarcoMing
29. Apr 2021 · 21:06 UTC
I really enjoyed the pixel art graphic, the only issue that I have is with the sound that the bats make, a part from that is a very good game! Good job!
someone
30. Apr 2021 · 19:10 UTC
Very nice artwork. I did not get very far though.
Punching didn't seem to do much for me. Kept getting killed by the first bat trying to punch it.
The jumping was also a bit fast making the jumps very difficult.
Also not being able to aim your light made some of the breakables impossible to see.
It took a while to figure out my random dying was due to some kind of traps. Those were not clear.
Pedonho
30. Apr 2021 · 21:11 UTC
The bat scared a hell out of me! HAHAHA, cute pixel art... the sfx for the bat was really scary, hahaa!
Mighty Mufflon Games
01. May 2021 · 08:58 UTC
You've made all this in just this short time!? Amazing! What could say except for awesome game!
Just the looping sound of the bat is quite annoying. xD
IAAndrei
01. May 2021 · 10:09 UTC
Pretty nice game, awesome graphics and pretty cool lighting. Great work!
Viperux
01. May 2021 · 10:33 UTC
Nice game :-) I like the graphic and the lighting! I've read the tutorial but just after few games i figured out that I could double jump and that the dinamite were thrown on the direction of my mouse pointer. I found really hard to kill something with just my punch (except ghosts) and those spiders even with TNT (trying to pass them while climbing up a slope was almost certain death). But in the end I found it enjoyable. Well done!
SleepyStudios
03. May 2021 · 15:40 UTC
I enjoyed just jumping around and exploring the cave. I really liked that you put in little secrets here and there too!
Timo Gass
03. May 2021 · 18:50 UTC
I like the game and the visuals a lot, but somehow the gameplay didnt feel that great.
Sometimes enemies just felt really anoying and unbalanced :/
And the bats have killed especially my ears :D
ToxicComputer
06. May 2021 · 17:05 UTC
The lighting is surreal! Fun controls as well, perhaps a flashlight could be a good addition?
thesambassador
06. May 2021 · 17:17 UTC
Nice entry! It does feel like you could have used a bit more time, but the graphics were nice and I liked the music!

Feedback-wise:
- It's very hard to see stuff in the area directly around you. A small circle of light around the main character (in addition to the headlamp cone) would have been great so that you could at least see your feet.
- The punch feels very awkward to use. This is probably mostly due to very subtle animations and the difficult-to-see red hit flash on the enemies. You should make it clear the general "hit area" of a punch if you can't communicate that with an animation.
- Similarly, it was pretty hard to kill the bats, since they don't get stunned/knocked back when you hit them, and they phase completely into you and stay inside of you if you let them. This type of enemy likely should have 1 health, or it should at least get knocked back when you hit them (and you should get pushed back a bit when it hits you). Right now, they just sort of phase into your body and you awkwardly have to run away and then try to attack them.
- Spiders were very hard to see and they seemed far too quick. Give the player a chance to fight them! Have them come down more slowly, but start descending earlier instead of when the player is directly below them.

Honestly this game has a ton of charm and works really well for a LD jam game! Good job!
Hobzone
10. May 2021 · 10:18 UTC
The mood is getting me with this gorgeous lithing, Is was really fun to play !
Jmartinez.gamedev
18. May 2021 · 18:30 UTC
Good looking and fun. My main issues where a few bugs and not being able to see the enemies in some situations, maybe making the lamp light aim at the mouse or the enemies being more visible in the darkness could help with this. Good job!