Mr. Goldberg by Esenti
A city builder - except in reverse! You get a nice little city and you need to "convince" all of its inhabitants to move out.
Made using Go + ncurses, mostly to play around with Go.
Made using Go + ncurses, mostly to play around with Go.
Ratings
| Coolness | 45% | 1415 |
| Overall | 3.13 | 465 |
| Fun | 2.77 | 636 |
| Graphics | 2.55 | 727 |
| Humor | 2.89 | 388 |
| Innovation | 3.27 | 296 |
| Mood | 2.81 | 580 |
| Theme | 3.27 | 552 |
Is there option with using some guys, criminality rate, or even blackmailing. It could be fun.
Hope to see other version.
Would recommend.
Some interesting things I noticed:
- Playing with a smaller window size makes the game more challenging! Shops and offices are to be avoided at all cost.
- Boundary between buildings seems a bit iffy (sometimes it *looks* like there's space but I'm unable to place, but this might just be my font)
- Despite pollution constantly increasing, the population doesn't always move out? Is this related to my money?
- I would expect the game to always be winnable if you're willing to wait long enough, but maybe that's not the case because of the point above?
Next step I suppose would be to add key events such as gangs, rival corporation, news feed or whatever), plus more interesting character AI?
It would be hilarious if the events were things to make the public more happy, like a kitten shop, fairground etc.
Overall a nice entry! Has that candy box / cookie clicker vibe where you can just tab out and come back later to make more progress :)